.. |
effects
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Allow for external python scripts to call the build python headers via external scripts
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2023-03-19 21:18:52 -07:00 |
environment
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
shaders
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Significantly improve the speed of shader compilation in compatibility backend
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2024-03-11 15:01:23 +01:00 |
storage
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Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
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2024-01-24 18:54:11 +01:00 |
SCsub
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Split GI effects and fix stereoscopic rendering of GI effects
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2022-06-22 12:50:17 +10:00 |
rasterizer_canvas_gles3.cpp
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Disable scissor test after rendering batches in compatibility renderer
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2024-01-24 18:04:32 +01:00 |
rasterizer_canvas_gles3.h
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Allow for external python scripts to call the build python headers via external scripts
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2023-03-19 21:18:52 -07:00 |
rasterizer_gles3.cpp
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Replace get_rendering_device() call to prevent crashes on OpenGL.
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2023-06-06 23:29:36 +02:00 |
rasterizer_gles3.h
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Forbid passing multiview sampler to the custom function in shaders
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2023-02-21 11:23:17 +03:00 |
rasterizer_scene_gles3.cpp
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Fix transparent viewport backgrounds with custom clear color
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2024-01-23 22:40:53 +01:00 |
rasterizer_scene_gles3.h
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Add RENDERING_INFO parameters to GL Compatibility renderer
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2023-06-16 09:10:00 +02:00 |
shader_gles3.cpp
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Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
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2023-09-21 15:28:24 +02:00 |
shader_gles3.h
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Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
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2023-09-21 15:28:24 +02:00 |