godot/modules/noise
Hugo Locurcio 6b7ec62b96
Tweak FastNoiseLite property hints for better slider usability
- Mark Frequency as exponential to make low frequency values easier
  to control when dragging the slider. The default now
  conveniently appears halfway in the middle.
- Reduce range hint for Offset to make "absolute"
  slider dragging more controllable, but allow lower/greater
  values to be entered manually.
2023-11-05 23:25:05 +01:00
..
doc_classes Merge pull request #79922 from Auburn/cellular-jitter-fix 2023-08-17 12:28:41 +02:00
editor Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
icons Add icons for 3D texture classes 2023-08-04 19:38:27 +03:00
tests Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
SCsub
config.py Add NoiseTexture3D 2023-04-26 20:00:18 +02:00
fastnoise_lite.cpp Tweak FastNoiseLite property hints for better slider usability 2023-11-05 23:25:05 +01:00
fastnoise_lite.h FastNoiseLite Fix cellular jitter using incorrect default value 2023-07-26 19:44:48 +02:00
noise.cpp Fix FastNoiseLite.get_image crashes with bad param 2023-10-30 18:44:44 +08:00
noise.h Fix compatibility breakage from adding NoiseTexture3D 2023-04-28 18:49:09 -07:00
noise_texture_2d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
noise_texture_2d.h [Noise/NoiseTexture2D] Allow disabling normalization 2023-01-29 14:59:10 +01:00
noise_texture_3d.cpp Remove GPU readback from NoiseTexture3D.get_format 2023-08-08 10:56:54 +02:00
noise_texture_3d.h Remove GPU readback from NoiseTexture3D.get_format 2023-08-08 10:56:54 +02:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h