770 lines
61 KiB
C++
770 lines
61 KiB
C++
/**************************************************************************/
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/* server_wrap_mt_common.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef SERVER_WRAP_MT_COMMON_H
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#define SERVER_WRAP_MT_COMMON_H
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#define FUNC0R(m_r, m_type) \
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virtual m_r m_type() override { \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(); \
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} \
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}
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#define FUNCRIDSPLIT(m_type) \
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virtual RID m_type##_create() override { \
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RID ret = server_name->m_type##_allocate(); \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type##_initialize, ret); \
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} else { \
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server_name->m_type##_initialize(ret); \
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} \
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return ret; \
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}
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//RID now returns directly, ensure thread safety yourself
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#define FUNCRID(m_type) \
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virtual RID m_type##_create() override { \
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return server_name->m_type##_create(); \
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}
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#define FUNC0RC(m_r, m_type) \
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virtual m_r m_type() const override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(); \
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} \
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}
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#define FUNC0(m_type) \
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virtual void m_type() override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(); \
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} \
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}
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#define FUNC0C(m_type) \
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virtual void m_type() const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(); \
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} \
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}
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#define FUNC0S(m_type) \
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virtual void m_type() override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(); \
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} \
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}
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#define FUNC0SC(m_type) \
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virtual void m_type() const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(); \
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} \
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}
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///////////////////////////////////////////////
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#define FUNC1R(m_r, m_type, m_arg1) \
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virtual m_r m_type(m_arg1 p1) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1); \
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} \
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}
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#define FUNC1RC(m_r, m_type, m_arg1) \
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virtual m_r m_type(m_arg1 p1) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1); \
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} \
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}
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#define FUNC1S(m_type, m_arg1) \
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virtual void m_type(m_arg1 p1) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1); \
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} \
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}
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#define FUNC1SC(m_type, m_arg1) \
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virtual void m_type(m_arg1 p1) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1); \
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} \
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}
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#define FUNC1(m_type, m_arg1) \
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virtual void m_type(m_arg1 p1) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1); \
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} \
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}
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#define FUNC1C(m_type, m_arg1) \
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virtual void m_type(m_arg1 p1) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1); \
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} \
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}
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#define FUNC2R(m_r, m_type, m_arg1, m_arg2) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1, p2); \
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} \
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}
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#define FUNC2RC(m_r, m_type, m_arg1, m_arg2) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1, p2); \
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} \
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}
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#define FUNC2S(m_type, m_arg1, m_arg2) \
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virtual void m_type(m_arg1 p1, m_arg2 p2) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2); \
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} \
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}
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#define FUNC2SC(m_type, m_arg1, m_arg2) \
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virtual void m_type(m_arg1 p1, m_arg2 p2) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2); \
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} \
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}
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#define FUNC2(m_type, m_arg1, m_arg2) \
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virtual void m_type(m_arg1 p1, m_arg2 p2) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2); \
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} \
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}
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#define FUNC2C(m_type, m_arg1, m_arg2) \
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virtual void m_type(m_arg1 p1, m_arg2 p2) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2); \
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} \
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}
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#define FUNC3R(m_r, m_type, m_arg1, m_arg2, m_arg3) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1, p2, p3); \
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} \
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}
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#define FUNC3RC(m_r, m_type, m_arg1, m_arg2, m_arg3) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1, p2, p3); \
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} \
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}
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#define FUNC3S(m_type, m_arg1, m_arg2, m_arg3) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3); \
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} \
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}
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#define FUNC3SC(m_type, m_arg1, m_arg2, m_arg3) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3); \
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} \
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}
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#define FUNC3(m_type, m_arg1, m_arg2, m_arg3) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3); \
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} \
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}
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#define FUNC3C(m_type, m_arg1, m_arg2, m_arg3) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3); \
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} \
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}
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#define FUNC4R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1, p2, p3, p4); \
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} \
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}
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#define FUNC4RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1, p2, p3, p4); \
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} \
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}
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#define FUNC4S(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4); \
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} \
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}
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#define FUNC4SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \
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SYNC_DEBUG \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4); \
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} \
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}
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#define FUNC4(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4); \
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} \
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}
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#define FUNC4C(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const override { \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4); \
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} \
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}
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#define FUNC5R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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m_r ret; \
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command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, &ret); \
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SYNC_DEBUG \
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return ret; \
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} else { \
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command_queue.flush_if_pending(); \
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return server_name->m_type(p1, p2, p3, p4, p5); \
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} \
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}
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#define FUNC5RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
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virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
m_r ret; \
|
|
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, &ret); \
|
|
SYNC_DEBUG \
|
|
return ret; \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
return server_name->m_type(p1, p2, p3, p4, p5); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC5S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC5SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC5(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC5C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC6R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
|
|
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
m_r ret; \
|
|
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, &ret); \
|
|
SYNC_DEBUG \
|
|
return ret; \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
return server_name->m_type(p1, p2, p3, p4, p5, p6); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC6RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
|
|
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
m_r ret; \
|
|
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, &ret); \
|
|
SYNC_DEBUG \
|
|
return ret; \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
return server_name->m_type(p1, p2, p3, p4, p5, p6); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC6S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC6SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC6(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC6C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC7R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
|
|
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
m_r ret; \
|
|
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, &ret); \
|
|
SYNC_DEBUG \
|
|
return ret; \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC7RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
|
|
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
m_r ret; \
|
|
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, &ret); \
|
|
SYNC_DEBUG \
|
|
return ret; \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC7S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC7SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC7(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC7C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC8R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
|
|
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
m_r ret; \
|
|
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, &ret); \
|
|
SYNC_DEBUG \
|
|
return ret; \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC8RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
|
|
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
m_r ret; \
|
|
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, &ret); \
|
|
SYNC_DEBUG \
|
|
return ret; \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC8S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC8SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
SYNC_DEBUG \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC8(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC8C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const override { \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC9(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC10(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC11(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11) \
|
|
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11) override { \
|
|
WRITE_ACTION \
|
|
if (Thread::get_caller_id() != server_thread) { \
|
|
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11); \
|
|
} else { \
|
|
command_queue.flush_if_pending(); \
|
|
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11); \
|
|
} \
|
|
}
|
|
|
|
#define FUNC12(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12); \
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} \
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}
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#define FUNC13(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12, m_arg13) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12, m_arg13 p13) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13); \
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} \
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}
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#define FUNC14(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12, m_arg13, m_arg14) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12, m_arg13 p13, m_arg14 p14) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14); \
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} \
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}
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#define FUNC15(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12, m_arg13, m_arg14, m_arg15) \
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virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12, m_arg13 p13, m_arg14 p14, m_arg15 p15) override { \
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WRITE_ACTION \
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if (Thread::get_caller_id() != server_thread) { \
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command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15); \
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} else { \
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command_queue.flush_if_pending(); \
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server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15); \
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} \
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}
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#endif // SERVER_WRAP_MT_COMMON_H
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