godot/thirdparty/embree/kernels/common/device.h

195 lines
4.7 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "default.h"
#include "state.h"
#include "accel.h"
namespace embree
{
class BVH4Factory;
class BVH8Factory;
struct TaskArena;
class Device : public State, public MemoryMonitorInterface
{
ALIGNED_CLASS_(16);
public:
/*! allocator that performs unified shared memory allocations */
template<typename T, size_t alignment>
struct allocator
{
typedef T value_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
allocator() {}
allocator(Device* device)
: device(device) {}
__forceinline pointer allocate( size_type n ) {
assert(device);
return (pointer) device->malloc(n*sizeof(T),alignment);
}
__forceinline void deallocate( pointer p, size_type n ) {
if (device) device->free(p);
}
__forceinline void construct( pointer p, const_reference val ) {
new (p) T(val);
}
__forceinline void destroy( pointer p ) {
p->~T();
}
Device* device = nullptr;
};
/*! vector class that performs aligned allocations from Device object */
template<typename T>
using vector = vector_t<T,allocator<T,std::alignment_of<T>::value>>;
template<typename T, size_t alignment>
using avector = vector_t<T,allocator<T,alignment>>;
public:
/*! Device construction */
Device (const char* cfg);
/*! Device destruction */
virtual ~Device ();
/*! prints info about the device */
void print();
/*! sets the error code */
void setDeviceErrorCode(RTCError error);
/*! returns and clears the error code */
RTCError getDeviceErrorCode();
/*! sets the error code */
static void setThreadErrorCode(RTCError error);
/*! returns and clears the error code */
static RTCError getThreadErrorCode();
/*! processes error codes, do not call directly */
static void process_error(Device* device, RTCError error, const char* str);
/*! invokes the memory monitor callback */
void memoryMonitor(ssize_t bytes, bool post);
/*! sets the size of the software cache. */
void setCacheSize(size_t bytes);
/*! sets a property */
void setProperty(const RTCDeviceProperty prop, ssize_t val);
/*! gets a property */
ssize_t getProperty(const RTCDeviceProperty prop);
/*! enter device by setting up some global state */
virtual void enter() {}
/*! leave device by setting up some global state */
virtual void leave() {}
/*! buffer allocation */
virtual void* malloc(size_t size, size_t align);
/*! buffer deallocation */
virtual void free(void* ptr);
private:
/*! initializes the tasking system */
void initTaskingSystem(size_t numThreads);
/*! shuts down the tasking system */
void exitTaskingSystem();
std::unique_ptr<TaskArena> arena;
public:
// use tasking system arena to execute func
void execute(bool join, const std::function<void()>& func);
/*! some variables that can be set via rtcSetParameter1i for debugging purposes */
public:
static ssize_t debug_int0;
static ssize_t debug_int1;
static ssize_t debug_int2;
static ssize_t debug_int3;
public:
std::unique_ptr<BVH4Factory> bvh4_factory;
#if defined(EMBREE_TARGET_SIMD8)
std::unique_ptr<BVH8Factory> bvh8_factory;
#endif
};
#if defined(EMBREE_SYCL_SUPPORT)
class DeviceGPU : public Device
{
public:
DeviceGPU(sycl::context sycl_context, const char* cfg);
~DeviceGPU();
virtual void enter() override;
virtual void leave() override;
virtual void* malloc(size_t size, size_t align) override;
virtual void free(void* ptr) override;
/* set SYCL device */
void setSYCLDevice(const sycl::device sycl_device);
private:
sycl::context gpu_context;
sycl::device gpu_device;
unsigned int gpu_maxWorkGroupSize;
unsigned int gpu_maxComputeUnits;
public:
void* dispatchGlobalsPtr = nullptr;
public:
inline sycl::device &getGPUDevice() { return gpu_device; }
inline sycl::context &getGPUContext() { return gpu_context; }
inline unsigned int getGPUMaxWorkGroupSize() { return gpu_maxWorkGroupSize; }
void init_rthw_level_zero();
void init_rthw_opencl();
};
#endif
struct DeviceEnterLeave
{
DeviceEnterLeave (RTCDevice hdevice);
DeviceEnterLeave (RTCScene hscene);
DeviceEnterLeave (RTCGeometry hgeometry);
DeviceEnterLeave (RTCBuffer hbuffer);
~DeviceEnterLeave();
private:
Device* device;
};
}