187 lines
9.8 KiB
C++
187 lines
9.8 KiB
C++
// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "patch.h"
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namespace embree
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{
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namespace isa
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{
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template<typename vbool, typename vint, typename vfloat, typename Vertex, typename Vertex_t = Vertex>
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struct FeatureAdaptiveEvalSimd
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{
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public:
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typedef PatchT<Vertex,Vertex_t> Patch;
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typedef typename Patch::Ref Ref;
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typedef GeneralCatmullClarkPatchT<Vertex,Vertex_t> GeneralCatmullClarkPatch;
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typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClarkRing;
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typedef CatmullClarkPatchT<Vertex,Vertex_t> CatmullClarkPatch;
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typedef BSplinePatchT<Vertex,Vertex_t> BSplinePatch;
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typedef BezierPatchT<Vertex,Vertex_t> BezierPatch;
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typedef GregoryPatchT<Vertex,Vertex_t> GregoryPatch;
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typedef BilinearPatchT<Vertex,Vertex_t> BilinearPatch;
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typedef BezierCurveT<Vertex> BezierCurve;
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FeatureAdaptiveEvalSimd (const HalfEdge* edge, const char* vertices, size_t stride, const vbool& valid, const vfloat& u, const vfloat& v,
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float* P, float* dPdu, float* dPdv, float* ddPdudu, float* ddPdvdv, float* ddPdudv, const size_t dstride, const size_t N)
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: P(P), dPdu(dPdu), dPdv(dPdv), ddPdudu(ddPdudu), ddPdvdv(ddPdvdv), ddPdudv(ddPdudv), dstride(dstride), N(N)
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{
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switch (edge->patch_type) {
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case HalfEdge::BILINEAR_PATCH: BilinearPatch(edge,vertices,stride).eval(valid,u,v,P,dPdu,dPdv,ddPdudu,ddPdvdv,ddPdudv,1.0f,dstride,N); break;
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case HalfEdge::REGULAR_QUAD_PATCH: RegularPatchT(edge,vertices,stride).eval(valid,u,v,P,dPdu,dPdv,ddPdudu,ddPdvdv,ddPdudv,1.0f,dstride,N); break;
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#if PATCH_USE_GREGORY == 2
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case HalfEdge::IRREGULAR_QUAD_PATCH: GregoryPatchT<Vertex,Vertex_t>(edge,vertices,stride).eval(valid,u,v,P,dPdu,dPdv,ddPdudu,ddPdvdv,ddPdudv,1.0f,dstride,N); break;
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#endif
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default: {
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GeneralCatmullClarkPatch patch(edge,vertices,stride);
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eval_direct(valid,patch,Vec2<vfloat>(u,v),0);
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break;
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}
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}
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}
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FeatureAdaptiveEvalSimd (const CatmullClarkPatch& patch, const vbool& valid, const vfloat& u, const vfloat& v, float dscale, size_t depth,
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float* P, float* dPdu, float* dPdv, float* ddPdudu, float* ddPdvdv, float* ddPdudv, const size_t dstride, const size_t N)
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: P(P), dPdu(dPdu), dPdv(dPdv), ddPdudu(ddPdudu), ddPdvdv(ddPdvdv), ddPdudv(ddPdudv), dstride(dstride), N(N)
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{
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eval_direct(valid,patch,Vec2<vfloat>(u,v),dscale,depth);
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}
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template<size_t N>
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__forceinline void eval_quad_direct(const vbool& valid, array_t<CatmullClarkPatch,N>& patches, const Vec2<vfloat>& uv, float dscale, size_t depth)
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{
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const vfloat u = uv.x, v = uv.y;
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const vbool u0_mask = u < 0.5f, u1_mask = u >= 0.5f;
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const vbool v0_mask = v < 0.5f, v1_mask = v >= 0.5f;
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const vbool u0v0_mask = valid & u0_mask & v0_mask;
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const vbool u0v1_mask = valid & u0_mask & v1_mask;
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const vbool u1v0_mask = valid & u1_mask & v0_mask;
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const vbool u1v1_mask = valid & u1_mask & v1_mask;
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if (any(u0v0_mask)) eval_direct(u0v0_mask,patches[0],Vec2<vfloat>(2.0f*u,2.0f*v),2.0f*dscale,depth+1);
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if (any(u1v0_mask)) eval_direct(u1v0_mask,patches[1],Vec2<vfloat>(2.0f*u-1.0f,2.0f*v),2.0f*dscale,depth+1);
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if (any(u1v1_mask)) eval_direct(u1v1_mask,patches[2],Vec2<vfloat>(2.0f*u-1.0f,2.0f*v-1.0f),2.0f*dscale,depth+1);
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if (any(u0v1_mask)) eval_direct(u0v1_mask,patches[3],Vec2<vfloat>(2.0f*u,2.0f*v-1.0f),2.0f*dscale,depth+1);
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}
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template<size_t N>
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__forceinline void eval_general_quad_direct(const vbool& valid, const GeneralCatmullClarkPatch& patch, array_t<CatmullClarkPatch,N>& patches, const Vec2<vfloat>& uv, float dscale, size_t depth)
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{
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#if PATCH_USE_GREGORY == 2
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BezierCurve borders[GeneralCatmullClarkPatch::SIZE]; patch.getLimitBorder(borders);
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BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r);
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BezierCurve border1l,border1r; borders[1].subdivide(border1l,border1r);
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BezierCurve border2l,border2r; borders[2].subdivide(border2l,border2r);
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BezierCurve border3l,border3r; borders[3].subdivide(border3l,border3r);
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#endif
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GeneralCatmullClarkPatch::fix_quad_ring_order(patches);
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const vfloat u = uv.x, v = uv.y;
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const vbool u0_mask = u < 0.5f, u1_mask = u >= 0.5f;
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const vbool v0_mask = v < 0.5f, v1_mask = v >= 0.5f;
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const vbool u0v0_mask = valid & u0_mask & v0_mask;
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const vbool u0v1_mask = valid & u0_mask & v1_mask;
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const vbool u1v0_mask = valid & u1_mask & v0_mask;
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const vbool u1v1_mask = valid & u1_mask & v1_mask;
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#if PATCH_USE_GREGORY == 2
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if (any(u0v0_mask)) eval_direct(u0v0_mask,patches[0],Vec2<vfloat>(2.0f*u,2.0f*v),2.0f*dscale,depth+1,&border0l,nullptr,nullptr,&border3r);
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if (any(u1v0_mask)) eval_direct(u1v0_mask,patches[1],Vec2<vfloat>(2.0f*u-1.0f,2.0f*v),2.0f*dscale,depth+1,&border0r,&border1l,nullptr,nullptr);
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if (any(u1v1_mask)) eval_direct(u1v1_mask,patches[2],Vec2<vfloat>(2.0f*u-1.0f,2.0f*v-1.0f),2.0f*dscale,depth+1,nullptr,&border1r,&border2l,nullptr);
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if (any(u0v1_mask)) eval_direct(u0v1_mask,patches[3],Vec2<vfloat>(2.0f*u,2.0f*v-1.0f),2.0f*dscale,depth+1,nullptr,nullptr,&border2r,&border3l);
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#else
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if (any(u0v0_mask)) eval_direct(u0v0_mask,patches[0],Vec2<vfloat>(2.0f*u,2.0f*v),2.0f*dscale,depth+1);
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if (any(u1v0_mask)) eval_direct(u1v0_mask,patches[1],Vec2<vfloat>(2.0f*u-1.0f,2.0f*v),2.0f*dscale,depth+1);
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if (any(u1v1_mask)) eval_direct(u1v1_mask,patches[2],Vec2<vfloat>(2.0f*u-1.0f,2.0f*v-1.0f),2.0f*dscale,depth+1);
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if (any(u0v1_mask)) eval_direct(u0v1_mask,patches[3],Vec2<vfloat>(2.0f*u,2.0f*v-1.0f),2.0f*dscale,depth+1);
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#endif
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}
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__forceinline bool final(const CatmullClarkPatch& patch, const typename CatmullClarkRing::Type type, size_t depth)
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{
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const size_t max_eval_depth = (type & CatmullClarkRing::TYPE_CREASES) ? PATCH_MAX_EVAL_DEPTH_CREASE : PATCH_MAX_EVAL_DEPTH_IRREGULAR;
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//#if PATCH_MIN_RESOLUTION
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// return patch.isFinalResolution(PATCH_MIN_RESOLUTION) || depth>=max_eval_depth;
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//#else
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return depth>=max_eval_depth;
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//#endif
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}
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void eval_direct(const vbool& valid, const CatmullClarkPatch& patch, const Vec2<vfloat>& uv, float dscale, size_t depth,
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BezierCurve* border0 = nullptr, BezierCurve* border1 = nullptr, BezierCurve* border2 = nullptr, BezierCurve* border3 = nullptr)
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{
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typename CatmullClarkPatch::Type ty = patch.type();
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if (unlikely(final(patch,ty,depth)))
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{
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if (ty & CatmullClarkRing::TYPE_REGULAR) {
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RegularPatch(patch,border0,border1,border2,border3).eval(valid,uv.x,uv.y,P,dPdu,dPdv,ddPdudu,ddPdvdv,ddPdudv,dscale,dstride,N);
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} else {
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IrregularFillPatch(patch,border0,border1,border2,border3).eval(valid,uv.x,uv.y,P,dPdu,dPdv,ddPdudu,ddPdvdv,ddPdudv,dscale,dstride,N);
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}
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}
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else if (ty & CatmullClarkRing::TYPE_REGULAR_CREASES) {
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assert(depth > 0); RegularPatch(patch,border0,border1,border2,border3).eval(valid,uv.x,uv.y,P,dPdu,dPdv,ddPdudu,ddPdvdv,ddPdudv,dscale,dstride,N);
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}
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#if PATCH_USE_GREGORY == 2
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else if (ty & CatmullClarkRing::TYPE_GREGORY_CREASES) {
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assert(depth > 0); GregoryPatch(patch,border0,border1,border2,border3).eval(valid,uv.x,uv.y,P,dPdu,dPdv,ddPdudu,ddPdvdv,ddPdudv,dscale,dstride,N);
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}
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#endif
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else
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{
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array_t<CatmullClarkPatch,4> patches;
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patch.subdivide(patches); // FIXME: only have to generate one of the patches
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eval_quad_direct(valid,patches,uv,dscale,depth);
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}
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}
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void eval_direct(const vbool& valid, const GeneralCatmullClarkPatch& patch, const Vec2<vfloat>& uv, const size_t depth)
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{
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/* convert into standard quad patch if possible */
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if (likely(patch.isQuadPatch())) {
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CatmullClarkPatch qpatch; patch.init(qpatch);
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return eval_direct(valid,qpatch,uv,1.0f,depth);
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}
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/* subdivide patch */
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unsigned Nc;
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array_t<CatmullClarkPatch,GeneralCatmullClarkPatch::SIZE> patches;
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patch.subdivide(patches,Nc); // FIXME: only have to generate one of the patches
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/* parametrization for quads */
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if (Nc == 4)
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eval_general_quad_direct(valid,patch,patches,uv,1.0f,depth);
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/* parametrization for arbitrary polygons */
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else
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{
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const vint l = (vint)floor(0.5f*uv.x); const vfloat u = 2.0f*frac(0.5f*uv.x)-0.5f;
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const vint h = (vint)floor(0.5f*uv.y); const vfloat v = 2.0f*frac(0.5f*uv.y)-0.5f;
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const vint i = (h<<2)+l; assert(all(valid,i<Nc));
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foreach_unique(valid,i,[&](const vbool& valid, const int i) {
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#if PATCH_USE_GREGORY == 2
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BezierCurve borders[2]; patch.getLimitBorder(borders,i);
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BezierCurve border0l,border0r; borders[0].subdivide(border0l,border0r);
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BezierCurve border2l,border2r; borders[1].subdivide(border2l,border2r);
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eval_direct(valid,patches[i],Vec2<vfloat>(u,v),1.0f,depth+1, &border0l, nullptr, nullptr, &border2r);
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#else
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eval_direct(valid,patches[i],Vec2<vfloat>(u,v),1.0f,depth+1);
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#endif
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});
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}
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}
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private:
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float* const P;
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float* const dPdu;
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float* const dPdv;
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float* const ddPdudu;
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float* const ddPdvdv;
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float* const ddPdudv;
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const size_t dstride;
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const size_t N;
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};
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}
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}
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