766 lines
24 KiB
C++
766 lines
24 KiB
C++
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/** \file wayland-util.h
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*
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* \brief Utility classes, functions, and macros.
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*/
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#ifndef WAYLAND_UTIL_H
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#define WAYLAND_UTIL_H
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#include <math.h>
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#include <stddef.h>
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#include <inttypes.h>
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#include <stdarg.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Visibility attribute */
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define WL_EXPORT __attribute__ ((visibility("default")))
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#else
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#define WL_EXPORT
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#endif
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/** Deprecated attribute */
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define WL_DEPRECATED __attribute__ ((deprecated))
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#else
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#define WL_DEPRECATED
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#endif
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/**
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* Printf-style argument attribute
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*
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* \param x Ordinality of the format string argument
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* \param y Ordinality of the argument to check against the format string
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*
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* \sa https://gcc.gnu.org/onlinedocs/gcc-3.2.1/gcc/Function-Attributes.html
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*/
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define WL_PRINTF(x, y) __attribute__((__format__(__printf__, x, y)))
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#else
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#define WL_PRINTF(x, y)
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#endif
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/** \class wl_object
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*
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* \brief A protocol object.
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*
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* A `wl_object` is an opaque struct identifying the protocol object
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* underlying a `wl_proxy` or `wl_resource`.
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*
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* \note Functions accessing a `wl_object` are not normally used by client code.
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* Clients should normally use the higher level interface generated by the
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* scanner to interact with compositor objects.
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*
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*/
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struct wl_object;
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/**
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* Protocol message signature
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*
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* A wl_message describes the signature of an actual protocol message, such as a
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* request or event, that adheres to the Wayland protocol wire format. The
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* protocol implementation uses a wl_message within its demarshal machinery for
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* decoding messages between a compositor and its clients. In a sense, a
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* wl_message is to a protocol message like a class is to an object.
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*
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* The `name` of a wl_message is the name of the corresponding protocol message.
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*
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* The `signature` is an ordered list of symbols representing the data types
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* of message arguments and, optionally, a protocol version and indicators for
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* nullability. A leading integer in the `signature` indicates the _since_
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* version of the protocol message. A `?` preceding a data type symbol indicates
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* that the following argument type is nullable. While it is a protocol violation
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* to send messages with non-nullable arguments set to `NULL`, event handlers in
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* clients might still get called with non-nullable object arguments set to
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* `NULL`. This can happen when the client destroyed the object being used as
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* argument on its side and an event referencing that object was sent before the
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* server knew about its destruction. As this race cannot be prevented, clients
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* should - as a general rule - program their event handlers such that they can
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* handle object arguments declared non-nullable being `NULL` gracefully.
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*
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* When no arguments accompany a message, `signature` is an empty string.
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*
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* Symbols:
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*
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* * `i`: int
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* * `u`: uint
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* * `f`: fixed
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* * `s`: string
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* * `o`: object
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* * `n`: new_id
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* * `a`: array
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* * `h`: fd
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* * `?`: following argument is nullable
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*
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* While demarshaling primitive arguments is straightforward, when demarshaling
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* messages containing `object` or `new_id` arguments, the protocol
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* implementation often must determine the type of the object. The `types` of a
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* wl_message is an array of wl_interface references that correspond to `o` and
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* `n` arguments in `signature`, with `NULL` placeholders for arguments with
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* non-object types.
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*
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* Consider the protocol event wl_display `delete_id` that has a single `uint`
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* argument. The wl_message is:
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*
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* \code
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* { "delete_id", "u", [NULL] }
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* \endcode
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*
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* Here, the message `name` is `"delete_id"`, the `signature` is `"u"`, and the
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* argument `types` is `[NULL]`, indicating that the `uint` argument has no
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* corresponding wl_interface since it is a primitive argument.
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*
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* In contrast, consider a `wl_foo` interface supporting protocol request `bar`
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* that has existed since version 2, and has two arguments: a `uint` and an
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* object of type `wl_baz_interface` that may be `NULL`. Such a `wl_message`
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* might be:
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*
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* \code
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* { "bar", "2u?o", [NULL, &wl_baz_interface] }
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* \endcode
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*
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* Here, the message `name` is `"bar"`, and the `signature` is `"2u?o"`. Notice
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* how the `2` indicates the protocol version, the `u` indicates the first
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* argument type is `uint`, and the `?o` indicates that the second argument
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* is an object that may be `NULL`. Lastly, the argument `types` array indicates
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* that no wl_interface corresponds to the first argument, while the type
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* `wl_baz_interface` corresponds to the second argument.
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*
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* \sa wl_argument
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* \sa wl_interface
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* \sa <a href="https://wayland.freedesktop.org/docs/html/ch04.html#sect-Protocol-Wire-Format">Wire Format</a>
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*/
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struct wl_message {
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/** Message name */
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const char *name;
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/** Message signature */
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const char *signature;
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/** Object argument interfaces */
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const struct wl_interface **types;
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};
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/**
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* Protocol object interface
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*
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* A wl_interface describes the API of a protocol object defined in the Wayland
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* protocol specification. The protocol implementation uses a wl_interface
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* within its marshalling machinery for encoding client requests.
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*
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* The `name` of a wl_interface is the name of the corresponding protocol
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* interface, and `version` represents the version of the interface. The members
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* `method_count` and `event_count` represent the number of `methods` (requests)
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* and `events` in the respective wl_message members.
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*
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* For example, consider a protocol interface `foo`, marked as version `1`, with
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* two requests and one event.
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*
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* \code{.xml}
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* <interface name="foo" version="1">
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* <request name="a"></request>
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* <request name="b"></request>
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* <event name="c"></event>
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* </interface>
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* \endcode
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*
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* Given two wl_message arrays `foo_requests` and `foo_events`, a wl_interface
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* for `foo` might be:
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*
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* \code
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* struct wl_interface foo_interface = {
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* "foo", 1,
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* 2, foo_requests,
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* 1, foo_events
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* };
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* \endcode
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*
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* \note The server side of the protocol may define interface <em>implementation
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* types</em> that incorporate the term `interface` in their name. Take
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* care to not confuse these server-side `struct`s with a wl_interface
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* variable whose name also ends in `interface`. For example, while the
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* server may define a type `struct wl_foo_interface`, the client may
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* define a `struct wl_interface wl_foo_interface`.
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*
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* \sa wl_message
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* \sa wl_proxy
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* \sa <a href="https://wayland.freedesktop.org/docs/html/ch04.html#sect-Protocol-Interfaces">Interfaces</a>
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* \sa <a href="https://wayland.freedesktop.org/docs/html/ch04.html#sect-Protocol-Versioning">Versioning</a>
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*/
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struct wl_interface {
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/** Interface name */
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const char *name;
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/** Interface version */
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int version;
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/** Number of methods (requests) */
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int method_count;
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/** Method (request) signatures */
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const struct wl_message *methods;
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/** Number of events */
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int event_count;
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/** Event signatures */
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const struct wl_message *events;
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};
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/** \class wl_list
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*
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* \brief Doubly-linked list
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*
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* On its own, an instance of `struct wl_list` represents the sentinel head of
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* a doubly-linked list, and must be initialized using wl_list_init().
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* When empty, the list head's `next` and `prev` members point to the list head
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* itself, otherwise `next` references the first element in the list, and `prev`
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* refers to the last element in the list.
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*
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* Use the `struct wl_list` type to represent both the list head and the links
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* between elements within the list. Use wl_list_empty() to determine if the
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* list is empty in O(1).
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*
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* All elements in the list must be of the same type. The element type must have
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* a `struct wl_list` member, often named `link` by convention. Prior to
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* insertion, there is no need to initialize an element's `link` - invoking
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* wl_list_init() on an individual list element's `struct wl_list` member is
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* unnecessary if the very next operation is wl_list_insert(). However, a
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* common idiom is to initialize an element's `link` prior to removal - ensure
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* safety by invoking wl_list_init() before wl_list_remove().
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*
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* Consider a list reference `struct wl_list foo_list`, an element type as
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* `struct element`, and an element's link member as `struct wl_list link`.
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*
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* The following code initializes a list and adds three elements to it.
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*
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* \code
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* struct wl_list foo_list;
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*
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* struct element {
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* int foo;
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* struct wl_list link;
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* };
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* struct element e1, e2, e3;
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*
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* wl_list_init(&foo_list);
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* wl_list_insert(&foo_list, &e1.link); // e1 is the first element
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* wl_list_insert(&foo_list, &e2.link); // e2 is now the first element
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* wl_list_insert(&e2.link, &e3.link); // insert e3 after e2
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* \endcode
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*
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* The list now looks like <em>[e2, e3, e1]</em>.
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*
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* The `wl_list` API provides some iterator macros. For example, to iterate
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* a list in ascending order:
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*
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* \code
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* struct element *e;
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* wl_list_for_each(e, foo_list, link) {
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* do_something_with_element(e);
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* }
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* \endcode
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*
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* See the documentation of each iterator for details.
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* \sa http://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/include/linux/list.h
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*/
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struct wl_list {
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/** Previous list element */
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struct wl_list *prev;
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/** Next list element */
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struct wl_list *next;
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};
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/**
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* Initializes the list.
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*
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* \param list List to initialize
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*
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* \memberof wl_list
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*/
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void
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wl_list_init(struct wl_list *list);
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/**
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* Inserts an element into the list, after the element represented by \p list.
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* When \p list is a reference to the list itself (the head), set the containing
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* struct of \p elm as the first element in the list.
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*
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* \note If \p elm is already part of a list, inserting it again will lead to
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* list corruption.
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*
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* \param list List element after which the new element is inserted
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* \param elm Link of the containing struct to insert into the list
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*
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* \memberof wl_list
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*/
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void
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wl_list_insert(struct wl_list *list, struct wl_list *elm);
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/**
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* Removes an element from the list.
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*
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* \note This operation leaves \p elm in an invalid state.
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*
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* \param elm Link of the containing struct to remove from the list
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*
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* \memberof wl_list
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*/
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void
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wl_list_remove(struct wl_list *elm);
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/**
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* Determines the length of the list.
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*
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* \note This is an O(n) operation.
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*
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* \param list List whose length is to be determined
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*
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* \return Number of elements in the list
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*
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* \memberof wl_list
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*/
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int
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wl_list_length(const struct wl_list *list);
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/**
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* Determines if the list is empty.
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*
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* \param list List whose emptiness is to be determined
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*
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* \return 1 if empty, or 0 if not empty
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*
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* \memberof wl_list
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*/
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int
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wl_list_empty(const struct wl_list *list);
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/**
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* Inserts all of the elements of one list into another, after the element
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* represented by \p list.
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*
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* \note This leaves \p other in an invalid state.
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*
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* \param list List element after which the other list elements will be inserted
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* \param other List of elements to insert
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*
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* \memberof wl_list
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*/
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void
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wl_list_insert_list(struct wl_list *list, struct wl_list *other);
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/**
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* Retrieves a pointer to a containing struct, given a member name.
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*
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* This macro allows "conversion" from a pointer to a member to its containing
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* struct. This is useful if you have a contained item like a wl_list,
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* wl_listener, or wl_signal, provided via a callback or other means, and would
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* like to retrieve the struct that contains it.
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*
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* To demonstrate, the following example retrieves a pointer to
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* `example_container` given only its `destroy_listener` member:
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*
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* \code
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* struct example_container {
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* struct wl_listener destroy_listener;
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* // other members...
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* };
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*
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* void example_container_destroy(struct wl_listener *listener, void *data)
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* {
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* struct example_container *ctr;
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*
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* ctr = wl_container_of(listener, ctr, destroy_listener);
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* // destroy ctr...
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* }
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* \endcode
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*
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* \note `sample` need not be a valid pointer. A null or uninitialised pointer
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* is sufficient.
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*
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* \param ptr Valid pointer to the contained member
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* \param sample Pointer to a struct whose type contains \p ptr
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* \param member Named location of \p ptr within the \p sample type
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*
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* \return The container for the specified pointer
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*/
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#define wl_container_of(ptr, sample, member) \
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(__typeof__(sample))((char *)(ptr) - \
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offsetof(__typeof__(*sample), member))
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/**
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* Iterates over a list.
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*
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* This macro expresses a for-each iterator for wl_list. Given a list and
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* wl_list link member name (often named `link` by convention), this macro
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* assigns each element in the list to \p pos, which can then be referenced in
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* a trailing code block. For example, given a wl_list of `struct message`
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* elements:
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*
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* \code
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* struct message {
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* char *contents;
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* wl_list link;
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* };
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*
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* struct wl_list *message_list;
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* // Assume message_list now "contains" many messages
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*
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* struct message *m;
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* wl_list_for_each(m, message_list, link) {
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* do_something_with_message(m);
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* }
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* \endcode
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*
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* \param pos Cursor that each list element will be assigned to
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* \param head Head of the list to iterate over
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* \param member Name of the link member within the element struct
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*
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* \relates wl_list
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*/
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#define wl_list_for_each(pos, head, member) \
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for (pos = wl_container_of((head)->next, pos, member); \
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&pos->member != (head); \
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pos = wl_container_of(pos->member.next, pos, member))
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/**
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|
* Iterates over a list, safe against removal of the list element.
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*
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|
* \note Only removal of the current element, \p pos, is safe. Removing
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|
* any other element during traversal may lead to a loop malfunction.
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*
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* \sa wl_list_for_each()
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|
*
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* \param pos Cursor that each list element will be assigned to
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|
* \param tmp Temporary pointer of the same type as \p pos
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* \param head Head of the list to iterate over
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* \param member Name of the link member within the element struct
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*
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* \relates wl_list
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*/
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#define wl_list_for_each_safe(pos, tmp, head, member) \
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for (pos = wl_container_of((head)->next, pos, member), \
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tmp = wl_container_of((pos)->member.next, tmp, member); \
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&pos->member != (head); \
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pos = tmp, \
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tmp = wl_container_of(pos->member.next, tmp, member))
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/**
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|
* Iterates backwards over a list.
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|
*
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|
* \sa wl_list_for_each()
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|
*
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|
* \param pos Cursor that each list element will be assigned to
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|
* \param head Head of the list to iterate over
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* \param member Name of the link member within the element struct
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*
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* \relates wl_list
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*/
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#define wl_list_for_each_reverse(pos, head, member) \
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for (pos = wl_container_of((head)->prev, pos, member); \
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&pos->member != (head); \
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pos = wl_container_of(pos->member.prev, pos, member))
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|
|
/**
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|
* Iterates backwards over a list, safe against removal of the list element.
|
|
*
|
|
* \note Only removal of the current element, \p pos, is safe. Removing
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|
* any other element during traversal may lead to a loop malfunction.
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|
*
|
|
* \sa wl_list_for_each()
|
|
*
|
|
* \param pos Cursor that each list element will be assigned to
|
|
* \param tmp Temporary pointer of the same type as \p pos
|
|
* \param head Head of the list to iterate over
|
|
* \param member Name of the link member within the element struct
|
|
*
|
|
* \relates wl_list
|
|
*/
|
|
#define wl_list_for_each_reverse_safe(pos, tmp, head, member) \
|
|
for (pos = wl_container_of((head)->prev, pos, member), \
|
|
tmp = wl_container_of((pos)->member.prev, tmp, member); \
|
|
&pos->member != (head); \
|
|
pos = tmp, \
|
|
tmp = wl_container_of(pos->member.prev, tmp, member))
|
|
|
|
/**
|
|
* \class wl_array
|
|
*
|
|
* Dynamic array
|
|
*
|
|
* A wl_array is a dynamic array that can only grow until released. It is
|
|
* intended for relatively small allocations whose size is variable or not known
|
|
* in advance. While construction of a wl_array does not require all elements to
|
|
* be of the same size, wl_array_for_each() does require all elements to have
|
|
* the same type and size.
|
|
*
|
|
*/
|
|
struct wl_array {
|
|
/** Array size */
|
|
size_t size;
|
|
/** Allocated space */
|
|
size_t alloc;
|
|
/** Array data */
|
|
void *data;
|
|
};
|
|
|
|
/**
|
|
* Initializes the array.
|
|
*
|
|
* \param array Array to initialize
|
|
*
|
|
* \memberof wl_array
|
|
*/
|
|
void
|
|
wl_array_init(struct wl_array *array);
|
|
|
|
/**
|
|
* Releases the array data.
|
|
*
|
|
* \note Leaves the array in an invalid state.
|
|
*
|
|
* \param array Array whose data is to be released
|
|
*
|
|
* \memberof wl_array
|
|
*/
|
|
void
|
|
wl_array_release(struct wl_array *array);
|
|
|
|
/**
|
|
* Increases the size of the array by \p size bytes.
|
|
*
|
|
* \param array Array whose size is to be increased
|
|
* \param size Number of bytes to increase the size of the array by
|
|
*
|
|
* \return A pointer to the beginning of the newly appended space, or NULL when
|
|
* resizing fails.
|
|
*
|
|
* \memberof wl_array
|
|
*/
|
|
void *
|
|
wl_array_add(struct wl_array *array, size_t size);
|
|
|
|
/**
|
|
* Copies the contents of \p source to \p array.
|
|
*
|
|
* \param array Destination array to copy to
|
|
* \param source Source array to copy from
|
|
*
|
|
* \return 0 on success, or -1 on failure
|
|
*
|
|
* \memberof wl_array
|
|
*/
|
|
int
|
|
wl_array_copy(struct wl_array *array, struct wl_array *source);
|
|
|
|
/**
|
|
* Iterates over an array.
|
|
*
|
|
* This macro expresses a for-each iterator for wl_array. It assigns each
|
|
* element in the array to \p pos, which can then be referenced in a trailing
|
|
* code block. \p pos must be a pointer to the array element type, and all
|
|
* array elements must be of the same type and size.
|
|
*
|
|
* \param pos Cursor that each array element will be assigned to
|
|
* \param array Array to iterate over
|
|
*
|
|
* \relates wl_array
|
|
* \sa wl_list_for_each()
|
|
*/
|
|
#define wl_array_for_each(pos, array) \
|
|
for (pos = (array)->data; \
|
|
(const char *) pos < ((const char *) (array)->data + (array)->size); \
|
|
(pos)++)
|
|
|
|
/**
|
|
* Fixed-point number
|
|
*
|
|
* A `wl_fixed_t` is a 24.8 signed fixed-point number with a sign bit, 23 bits
|
|
* of integer precision and 8 bits of decimal precision. Consider `wl_fixed_t`
|
|
* as an opaque struct with methods that facilitate conversion to and from
|
|
* `double` and `int` types.
|
|
*/
|
|
typedef int32_t wl_fixed_t;
|
|
|
|
/**
|
|
* Converts a fixed-point number to a floating-point number.
|
|
*
|
|
* \param f Fixed-point number to convert
|
|
*
|
|
* \return Floating-point representation of the fixed-point argument
|
|
*/
|
|
static inline double
|
|
wl_fixed_to_double(wl_fixed_t f)
|
|
{
|
|
union {
|
|
double d;
|
|
int64_t i;
|
|
} u;
|
|
|
|
u.i = ((1023LL + 44LL) << 52) + (1LL << 51) + f;
|
|
|
|
return u.d - (3LL << 43);
|
|
}
|
|
|
|
/**
|
|
* Converts a floating-point number to a fixed-point number.
|
|
*
|
|
* \param d Floating-point number to convert
|
|
*
|
|
* \return Fixed-point representation of the floating-point argument
|
|
*/
|
|
static inline wl_fixed_t
|
|
wl_fixed_from_double(double d)
|
|
{
|
|
union {
|
|
double d;
|
|
int64_t i;
|
|
} u;
|
|
|
|
u.d = d + (3LL << (51 - 8));
|
|
|
|
return (wl_fixed_t)u.i;
|
|
}
|
|
|
|
/**
|
|
* Converts a fixed-point number to an integer.
|
|
*
|
|
* \param f Fixed-point number to convert
|
|
*
|
|
* \return Integer component of the fixed-point argument
|
|
*/
|
|
static inline int
|
|
wl_fixed_to_int(wl_fixed_t f)
|
|
{
|
|
return f / 256;
|
|
}
|
|
|
|
/**
|
|
* Converts an integer to a fixed-point number.
|
|
*
|
|
* \param i Integer to convert
|
|
*
|
|
* \return Fixed-point representation of the integer argument
|
|
*/
|
|
static inline wl_fixed_t
|
|
wl_fixed_from_int(int i)
|
|
{
|
|
return i * 256;
|
|
}
|
|
|
|
/**
|
|
* Protocol message argument data types
|
|
*
|
|
* This union represents all of the argument types in the Wayland protocol wire
|
|
* format. The protocol implementation uses wl_argument within its marshalling
|
|
* machinery for dispatching messages between a client and a compositor.
|
|
*
|
|
* \sa wl_message
|
|
* \sa wl_interface
|
|
* \sa <a href="https://wayland.freedesktop.org/docs/html/ch04.html#sect-Protocol-wire-Format">Wire Format</a>
|
|
*/
|
|
union wl_argument {
|
|
int32_t i; /**< `int` */
|
|
uint32_t u; /**< `uint` */
|
|
wl_fixed_t f; /**< `fixed` */
|
|
const char *s; /**< `string` */
|
|
struct wl_object *o; /**< `object` */
|
|
uint32_t n; /**< `new_id` */
|
|
struct wl_array *a; /**< `array` */
|
|
int32_t h; /**< `fd` */
|
|
};
|
|
|
|
/**
|
|
* Dispatcher function type alias
|
|
*
|
|
* A dispatcher is a function that handles the emitting of callbacks in client
|
|
* code. For programs directly using the C library, this is done by using
|
|
* libffi to call function pointers. When binding to languages other than C,
|
|
* dispatchers provide a way to abstract the function calling process to be
|
|
* friendlier to other function calling systems.
|
|
*
|
|
* A dispatcher takes five arguments: The first is the dispatcher-specific
|
|
* implementation associated with the target object. The second is the object
|
|
* upon which the callback is being invoked (either wl_proxy or wl_resource).
|
|
* The third and fourth arguments are the opcode and the wl_message
|
|
* corresponding to the callback. The final argument is an array of arguments
|
|
* received from the other process via the wire protocol.
|
|
*
|
|
* \param "const void *" Dispatcher-specific implementation data
|
|
* \param "void *" Callback invocation target (wl_proxy or `wl_resource`)
|
|
* \param uint32_t Callback opcode
|
|
* \param "const struct wl_message *" Callback message signature
|
|
* \param "union wl_argument *" Array of received arguments
|
|
*
|
|
* \return 0 on success, or -1 on failure
|
|
*/
|
|
typedef int (*wl_dispatcher_func_t)(const void *, void *, uint32_t,
|
|
const struct wl_message *,
|
|
union wl_argument *);
|
|
|
|
/**
|
|
* Log function type alias
|
|
*
|
|
* The C implementation of the Wayland protocol abstracts the details of
|
|
* logging. Users may customize the logging behavior, with a function conforming
|
|
* to the `wl_log_func_t` type, via `wl_log_set_handler_client` and
|
|
* `wl_log_set_handler_server`.
|
|
*
|
|
* A `wl_log_func_t` must conform to the expectations of `vprintf`, and
|
|
* expects two arguments: a string to write and a corresponding variable
|
|
* argument list. While the string to write may contain format specifiers and
|
|
* use values in the variable argument list, the behavior of any `wl_log_func_t`
|
|
* depends on the implementation.
|
|
*
|
|
* \note Take care to not confuse this with `wl_protocol_logger_func_t`, which
|
|
* is a specific server-side logger for requests and events.
|
|
*
|
|
* \param "const char *" String to write to the log, containing optional format
|
|
* specifiers
|
|
* \param "va_list" Variable argument list
|
|
*
|
|
* \sa wl_log_set_handler_client
|
|
* \sa wl_log_set_handler_server
|
|
*/
|
|
typedef void (*wl_log_func_t)(const char *, va_list) WL_PRINTF(1, 0);
|
|
|
|
/**
|
|
* Return value of an iterator function
|
|
*
|
|
* \sa wl_client_for_each_resource_iterator_func_t
|
|
* \sa wl_client_for_each_resource
|
|
*/
|
|
enum wl_iterator_result {
|
|
/** Stop the iteration */
|
|
WL_ITERATOR_STOP,
|
|
/** Continue the iteration */
|
|
WL_ITERATOR_CONTINUE
|
|
};
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|