godot/thirdparty/meshoptimizer/vertexcodec.cpp

1249 lines
35 KiB
C++

// This file is part of meshoptimizer library; see meshoptimizer.h for version/license details
#include "meshoptimizer.h"
#include <assert.h>
#include <string.h>
// The block below auto-detects SIMD ISA that can be used on the target platform
#ifndef MESHOPTIMIZER_NO_SIMD
// The SIMD implementation requires SSSE3, which can be enabled unconditionally through compiler settings
#if defined(__AVX__) || defined(__SSSE3__)
#define SIMD_SSE
#endif
// An experimental implementation using AVX512 instructions; it's only enabled when AVX512 is enabled through compiler settings
#if defined(__AVX512VBMI2__) && defined(__AVX512VBMI__) && defined(__AVX512VL__) && defined(__POPCNT__)
#undef SIMD_SSE
#define SIMD_AVX
#endif
// MSVC supports compiling SSSE3 code regardless of compile options; we use a cpuid-based scalar fallback
#if !defined(SIMD_SSE) && !defined(SIMD_AVX) && defined(_MSC_VER) && !defined(__clang__) && (defined(_M_IX86) || defined(_M_X64))
#define SIMD_SSE
#define SIMD_FALLBACK
#endif
// GCC 4.9+ and clang 3.8+ support targeting SIMD ISA from individual functions; we use a cpuid-based scalar fallback
#if !defined(SIMD_SSE) && !defined(SIMD_AVX) && ((defined(__clang__) && __clang_major__ * 100 + __clang_minor__ >= 308) || (defined(__GNUC__) && __GNUC__ * 100 + __GNUC_MINOR__ >= 409)) && (defined(__i386__) || defined(__x86_64__))
#define SIMD_SSE
#define SIMD_FALLBACK
#define SIMD_TARGET __attribute__((target("ssse3")))
#endif
// GCC/clang define these when NEON support is available
#if defined(__ARM_NEON__) || defined(__ARM_NEON)
#define SIMD_NEON
#endif
// On MSVC, we assume that ARM builds always target NEON-capable devices
#if !defined(SIMD_NEON) && defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64))
#define SIMD_NEON
#endif
// When targeting Wasm SIMD we can't use runtime cpuid checks so we unconditionally enable SIMD
#if defined(__wasm_simd128__)
#define SIMD_WASM
// Prevent compiling other variant when wasm simd compilation is active
#undef SIMD_NEON
#undef SIMD_SSE
#undef SIMD_AVX
#endif
#ifndef SIMD_TARGET
#define SIMD_TARGET
#endif
// When targeting AArch64/x64, optimize for latency to allow decoding of individual 16-byte groups to overlap
// We don't do this for 32-bit systems because we need 64-bit math for this and this will hurt in-order CPUs
#if defined(__x86_64__) || defined(_M_X64) || defined(__aarch64__) || defined(_M_ARM64)
#define SIMD_LATENCYOPT
#endif
#endif // !MESHOPTIMIZER_NO_SIMD
#ifdef SIMD_SSE
#include <tmmintrin.h>
#endif
#if defined(SIMD_SSE) && defined(SIMD_FALLBACK)
#ifdef _MSC_VER
#include <intrin.h> // __cpuid
#else
#include <cpuid.h> // __cpuid
#endif
#endif
#ifdef SIMD_AVX
#include <immintrin.h>
#endif
#ifdef SIMD_NEON
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
#else
#include <arm_neon.h>
#endif
#endif
#ifdef SIMD_WASM
#include <wasm_simd128.h>
#endif
#ifdef SIMD_WASM
#define wasmx_splat_v32x4(v, i) wasm_i32x4_shuffle(v, v, i, i, i, i)
#define wasmx_unpacklo_v8x16(a, b) wasm_i8x16_shuffle(a, b, 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23)
#define wasmx_unpackhi_v8x16(a, b) wasm_i8x16_shuffle(a, b, 8, 24, 9, 25, 10, 26, 11, 27, 12, 28, 13, 29, 14, 30, 15, 31)
#define wasmx_unpacklo_v16x8(a, b) wasm_i16x8_shuffle(a, b, 0, 8, 1, 9, 2, 10, 3, 11)
#define wasmx_unpackhi_v16x8(a, b) wasm_i16x8_shuffle(a, b, 4, 12, 5, 13, 6, 14, 7, 15)
#define wasmx_unpacklo_v64x2(a, b) wasm_i64x2_shuffle(a, b, 0, 2)
#define wasmx_unpackhi_v64x2(a, b) wasm_i64x2_shuffle(a, b, 1, 3)
#endif
namespace meshopt
{
const unsigned char kVertexHeader = 0xa0;
static int gEncodeVertexVersion = 0;
const size_t kVertexBlockSizeBytes = 8192;
const size_t kVertexBlockMaxSize = 256;
const size_t kByteGroupSize = 16;
const size_t kByteGroupDecodeLimit = 24;
const size_t kTailMaxSize = 32;
static size_t getVertexBlockSize(size_t vertex_size)
{
// make sure the entire block fits into the scratch buffer
size_t result = kVertexBlockSizeBytes / vertex_size;
// align to byte group size; we encode each byte as a byte group
// if vertex block is misaligned, it results in wasted bytes, so just truncate the block size
result &= ~(kByteGroupSize - 1);
return (result < kVertexBlockMaxSize) ? result : kVertexBlockMaxSize;
}
inline unsigned char zigzag8(unsigned char v)
{
return ((signed char)(v) >> 7) ^ (v << 1);
}
inline unsigned char unzigzag8(unsigned char v)
{
return -(v & 1) ^ (v >> 1);
}
static bool encodeBytesGroupZero(const unsigned char* buffer)
{
for (size_t i = 0; i < kByteGroupSize; ++i)
if (buffer[i])
return false;
return true;
}
static size_t encodeBytesGroupMeasure(const unsigned char* buffer, int bits)
{
assert(bits >= 1 && bits <= 8);
if (bits == 1)
return encodeBytesGroupZero(buffer) ? 0 : size_t(-1);
if (bits == 8)
return kByteGroupSize;
size_t result = kByteGroupSize * bits / 8;
unsigned char sentinel = (1 << bits) - 1;
for (size_t i = 0; i < kByteGroupSize; ++i)
result += buffer[i] >= sentinel;
return result;
}
static unsigned char* encodeBytesGroup(unsigned char* data, const unsigned char* buffer, int bits)
{
assert(bits >= 1 && bits <= 8);
if (bits == 1)
return data;
if (bits == 8)
{
memcpy(data, buffer, kByteGroupSize);
return data + kByteGroupSize;
}
size_t byte_size = 8 / bits;
assert(kByteGroupSize % byte_size == 0);
// fixed portion: bits bits for each value
// variable portion: full byte for each out-of-range value (using 1...1 as sentinel)
unsigned char sentinel = (1 << bits) - 1;
for (size_t i = 0; i < kByteGroupSize; i += byte_size)
{
unsigned char byte = 0;
for (size_t k = 0; k < byte_size; ++k)
{
unsigned char enc = (buffer[i + k] >= sentinel) ? sentinel : buffer[i + k];
byte <<= bits;
byte |= enc;
}
*data++ = byte;
}
for (size_t i = 0; i < kByteGroupSize; ++i)
{
if (buffer[i] >= sentinel)
{
*data++ = buffer[i];
}
}
return data;
}
static unsigned char* encodeBytes(unsigned char* data, unsigned char* data_end, const unsigned char* buffer, size_t buffer_size)
{
assert(buffer_size % kByteGroupSize == 0);
unsigned char* header = data;
// round number of groups to 4 to get number of header bytes
size_t header_size = (buffer_size / kByteGroupSize + 3) / 4;
if (size_t(data_end - data) < header_size)
return NULL;
data += header_size;
memset(header, 0, header_size);
for (size_t i = 0; i < buffer_size; i += kByteGroupSize)
{
if (size_t(data_end - data) < kByteGroupDecodeLimit)
return NULL;
int best_bits = 8;
size_t best_size = encodeBytesGroupMeasure(buffer + i, 8);
for (int bits = 1; bits < 8; bits *= 2)
{
size_t size = encodeBytesGroupMeasure(buffer + i, bits);
if (size < best_size)
{
best_bits = bits;
best_size = size;
}
}
int bitslog2 = (best_bits == 1) ? 0 : (best_bits == 2) ? 1 : (best_bits == 4) ? 2 : 3;
assert((1 << bitslog2) == best_bits);
size_t header_offset = i / kByteGroupSize;
header[header_offset / 4] |= bitslog2 << ((header_offset % 4) * 2);
unsigned char* next = encodeBytesGroup(data, buffer + i, best_bits);
assert(data + best_size == next);
data = next;
}
return data;
}
static unsigned char* encodeVertexBlock(unsigned char* data, unsigned char* data_end, const unsigned char* vertex_data, size_t vertex_count, size_t vertex_size, unsigned char last_vertex[256])
{
assert(vertex_count > 0 && vertex_count <= kVertexBlockMaxSize);
unsigned char buffer[kVertexBlockMaxSize];
assert(sizeof(buffer) % kByteGroupSize == 0);
// we sometimes encode elements we didn't fill when rounding to kByteGroupSize
memset(buffer, 0, sizeof(buffer));
for (size_t k = 0; k < vertex_size; ++k)
{
size_t vertex_offset = k;
unsigned char p = last_vertex[k];
for (size_t i = 0; i < vertex_count; ++i)
{
buffer[i] = zigzag8(vertex_data[vertex_offset] - p);
p = vertex_data[vertex_offset];
vertex_offset += vertex_size;
}
data = encodeBytes(data, data_end, buffer, (vertex_count + kByteGroupSize - 1) & ~(kByteGroupSize - 1));
if (!data)
return NULL;
}
memcpy(last_vertex, &vertex_data[vertex_size * (vertex_count - 1)], vertex_size);
return data;
}
#if defined(SIMD_FALLBACK) || (!defined(SIMD_SSE) && !defined(SIMD_NEON) && !defined(SIMD_AVX) && !defined(SIMD_WASM))
static const unsigned char* decodeBytesGroup(const unsigned char* data, unsigned char* buffer, int bitslog2)
{
#define READ() byte = *data++
#define NEXT(bits) enc = byte >> (8 - bits), byte <<= bits, encv = *data_var, *buffer++ = (enc == (1 << bits) - 1) ? encv : enc, data_var += (enc == (1 << bits) - 1)
unsigned char byte, enc, encv;
const unsigned char* data_var;
switch (bitslog2)
{
case 0:
memset(buffer, 0, kByteGroupSize);
return data;
case 1:
data_var = data + 4;
// 4 groups with 4 2-bit values in each byte
READ(), NEXT(2), NEXT(2), NEXT(2), NEXT(2);
READ(), NEXT(2), NEXT(2), NEXT(2), NEXT(2);
READ(), NEXT(2), NEXT(2), NEXT(2), NEXT(2);
READ(), NEXT(2), NEXT(2), NEXT(2), NEXT(2);
return data_var;
case 2:
data_var = data + 8;
// 8 groups with 2 4-bit values in each byte
READ(), NEXT(4), NEXT(4);
READ(), NEXT(4), NEXT(4);
READ(), NEXT(4), NEXT(4);
READ(), NEXT(4), NEXT(4);
READ(), NEXT(4), NEXT(4);
READ(), NEXT(4), NEXT(4);
READ(), NEXT(4), NEXT(4);
READ(), NEXT(4), NEXT(4);
return data_var;
case 3:
memcpy(buffer, data, kByteGroupSize);
return data + kByteGroupSize;
default:
assert(!"Unexpected bit length"); // unreachable since bitslog2 is a 2-bit value
return data;
}
#undef READ
#undef NEXT
}
static const unsigned char* decodeBytes(const unsigned char* data, const unsigned char* data_end, unsigned char* buffer, size_t buffer_size)
{
assert(buffer_size % kByteGroupSize == 0);
const unsigned char* header = data;
// round number of groups to 4 to get number of header bytes
size_t header_size = (buffer_size / kByteGroupSize + 3) / 4;
if (size_t(data_end - data) < header_size)
return NULL;
data += header_size;
for (size_t i = 0; i < buffer_size; i += kByteGroupSize)
{
if (size_t(data_end - data) < kByteGroupDecodeLimit)
return NULL;
size_t header_offset = i / kByteGroupSize;
int bitslog2 = (header[header_offset / 4] >> ((header_offset % 4) * 2)) & 3;
data = decodeBytesGroup(data, buffer + i, bitslog2);
}
return data;
}
static const unsigned char* decodeVertexBlock(const unsigned char* data, const unsigned char* data_end, unsigned char* vertex_data, size_t vertex_count, size_t vertex_size, unsigned char last_vertex[256])
{
assert(vertex_count > 0 && vertex_count <= kVertexBlockMaxSize);
unsigned char buffer[kVertexBlockMaxSize];
unsigned char transposed[kVertexBlockSizeBytes];
size_t vertex_count_aligned = (vertex_count + kByteGroupSize - 1) & ~(kByteGroupSize - 1);
for (size_t k = 0; k < vertex_size; ++k)
{
data = decodeBytes(data, data_end, buffer, vertex_count_aligned);
if (!data)
return NULL;
size_t vertex_offset = k;
unsigned char p = last_vertex[k];
for (size_t i = 0; i < vertex_count; ++i)
{
unsigned char v = unzigzag8(buffer[i]) + p;
transposed[vertex_offset] = v;
p = v;
vertex_offset += vertex_size;
}
}
memcpy(vertex_data, transposed, vertex_count * vertex_size);
memcpy(last_vertex, &transposed[vertex_size * (vertex_count - 1)], vertex_size);
return data;
}
#endif
#if defined(SIMD_SSE) || defined(SIMD_NEON) || defined(SIMD_WASM)
static unsigned char kDecodeBytesGroupShuffle[256][8];
static unsigned char kDecodeBytesGroupCount[256];
#ifdef __wasm__
__attribute__((cold)) // this saves 500 bytes in the output binary - we don't need to vectorize this loop!
#endif
static bool
decodeBytesGroupBuildTables()
{
for (int mask = 0; mask < 256; ++mask)
{
unsigned char shuffle[8];
unsigned char count = 0;
for (int i = 0; i < 8; ++i)
{
int maski = (mask >> i) & 1;
shuffle[i] = maski ? count : 0x80;
count += (unsigned char)(maski);
}
memcpy(kDecodeBytesGroupShuffle[mask], shuffle, 8);
kDecodeBytesGroupCount[mask] = count;
}
return true;
}
static bool gDecodeBytesGroupInitialized = decodeBytesGroupBuildTables();
#endif
#ifdef SIMD_SSE
SIMD_TARGET
static __m128i decodeShuffleMask(unsigned char mask0, unsigned char mask1)
{
__m128i sm0 = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(&kDecodeBytesGroupShuffle[mask0]));
__m128i sm1 = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(&kDecodeBytesGroupShuffle[mask1]));
__m128i sm1off = _mm_set1_epi8(kDecodeBytesGroupCount[mask0]);
__m128i sm1r = _mm_add_epi8(sm1, sm1off);
return _mm_unpacklo_epi64(sm0, sm1r);
}
SIMD_TARGET
static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsigned char* buffer, int bitslog2)
{
switch (bitslog2)
{
case 0:
{
__m128i result = _mm_setzero_si128();
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
return data;
}
case 1:
{
#ifdef __GNUC__
typedef int __attribute__((aligned(1))) unaligned_int;
#else
typedef int unaligned_int;
#endif
#ifdef SIMD_LATENCYOPT
unsigned int data32;
memcpy(&data32, data, 4);
data32 &= data32 >> 1;
// arrange bits such that low bits of nibbles of data64 contain all 2-bit elements of data32
unsigned long long data64 = ((unsigned long long)data32 << 30) | (data32 & 0x3fffffff);
// adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
#endif
__m128i sel2 = _mm_cvtsi32_si128(*reinterpret_cast<const unaligned_int*>(data));
__m128i rest = _mm_loadu_si128(reinterpret_cast<const __m128i*>(data + 4));
__m128i sel22 = _mm_unpacklo_epi8(_mm_srli_epi16(sel2, 4), sel2);
__m128i sel2222 = _mm_unpacklo_epi8(_mm_srli_epi16(sel22, 2), sel22);
__m128i sel = _mm_and_si128(sel2222, _mm_set1_epi8(3));
__m128i mask = _mm_cmpeq_epi8(sel, _mm_set1_epi8(3));
int mask16 = _mm_movemask_epi8(mask);
unsigned char mask0 = (unsigned char)(mask16 & 255);
unsigned char mask1 = (unsigned char)(mask16 >> 8);
__m128i shuf = decodeShuffleMask(mask0, mask1);
__m128i result = _mm_or_si128(_mm_shuffle_epi8(rest, shuf), _mm_andnot_si128(mask, sel));
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
#ifdef SIMD_LATENCYOPT
return data + 4 + datacnt;
#else
return data + 4 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
#endif
}
case 2:
{
#ifdef SIMD_LATENCYOPT
unsigned long long data64;
memcpy(&data64, data, 8);
data64 &= data64 >> 1;
data64 &= data64 >> 2;
// adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
#endif
__m128i sel4 = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(data));
__m128i rest = _mm_loadu_si128(reinterpret_cast<const __m128i*>(data + 8));
__m128i sel44 = _mm_unpacklo_epi8(_mm_srli_epi16(sel4, 4), sel4);
__m128i sel = _mm_and_si128(sel44, _mm_set1_epi8(15));
__m128i mask = _mm_cmpeq_epi8(sel, _mm_set1_epi8(15));
int mask16 = _mm_movemask_epi8(mask);
unsigned char mask0 = (unsigned char)(mask16 & 255);
unsigned char mask1 = (unsigned char)(mask16 >> 8);
__m128i shuf = decodeShuffleMask(mask0, mask1);
__m128i result = _mm_or_si128(_mm_shuffle_epi8(rest, shuf), _mm_andnot_si128(mask, sel));
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
#ifdef SIMD_LATENCYOPT
return data + 8 + datacnt;
#else
return data + 8 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
#endif
}
case 3:
{
__m128i result = _mm_loadu_si128(reinterpret_cast<const __m128i*>(data));
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
return data + 16;
}
default:
assert(!"Unexpected bit length"); // unreachable since bitslog2 is a 2-bit value
return data;
}
}
#endif
#ifdef SIMD_AVX
static const __m128i decodeBytesGroupConfig[] = {
_mm_set1_epi8(3),
_mm_set1_epi8(15),
_mm_setr_epi8(6, 4, 2, 0, 14, 12, 10, 8, 22, 20, 18, 16, 30, 28, 26, 24),
_mm_setr_epi8(4, 0, 12, 8, 20, 16, 28, 24, 36, 32, 44, 40, 52, 48, 60, 56),
};
static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsigned char* buffer, int bitslog2)
{
switch (bitslog2)
{
case 0:
{
__m128i result = _mm_setzero_si128();
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
return data;
}
case 1:
case 2:
{
const unsigned char* skip = data + (bitslog2 << 2);
__m128i selb = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(data));
__m128i rest = _mm_loadu_si128(reinterpret_cast<const __m128i*>(skip));
__m128i sent = decodeBytesGroupConfig[bitslog2 - 1];
__m128i ctrl = decodeBytesGroupConfig[bitslog2 + 1];
__m128i selw = _mm_shuffle_epi32(selb, 0x44);
__m128i sel = _mm_and_si128(sent, _mm_multishift_epi64_epi8(ctrl, selw));
__mmask16 mask16 = _mm_cmp_epi8_mask(sel, sent, _MM_CMPINT_EQ);
__m128i result = _mm_mask_expand_epi8(sel, mask16, rest);
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
return skip + _mm_popcnt_u32(mask16);
}
case 3:
{
__m128i result = _mm_loadu_si128(reinterpret_cast<const __m128i*>(data));
_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result);
return data + 16;
}
default:
assert(!"Unexpected bit length"); // unreachable since bitslog2 is a 2-bit value
return data;
}
}
#endif
#ifdef SIMD_NEON
static uint8x16_t shuffleBytes(unsigned char mask0, unsigned char mask1, uint8x8_t rest0, uint8x8_t rest1)
{
uint8x8_t sm0 = vld1_u8(kDecodeBytesGroupShuffle[mask0]);
uint8x8_t sm1 = vld1_u8(kDecodeBytesGroupShuffle[mask1]);
uint8x8_t r0 = vtbl1_u8(rest0, sm0);
uint8x8_t r1 = vtbl1_u8(rest1, sm1);
return vcombine_u8(r0, r1);
}
static void neonMoveMask(uint8x16_t mask, unsigned char& mask0, unsigned char& mask1)
{
// magic constant found using z3 SMT assuming mask has 8 groups of 0xff or 0x00
const uint64_t magic = 0x000103070f1f3f80ull;
uint64x2_t mask2 = vreinterpretq_u64_u8(mask);
mask0 = uint8_t((vgetq_lane_u64(mask2, 0) * magic) >> 56);
mask1 = uint8_t((vgetq_lane_u64(mask2, 1) * magic) >> 56);
}
static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsigned char* buffer, int bitslog2)
{
switch (bitslog2)
{
case 0:
{
uint8x16_t result = vdupq_n_u8(0);
vst1q_u8(buffer, result);
return data;
}
case 1:
{
#ifdef SIMD_LATENCYOPT
unsigned int data32;
memcpy(&data32, data, 4);
data32 &= data32 >> 1;
// arrange bits such that low bits of nibbles of data64 contain all 2-bit elements of data32
unsigned long long data64 = ((unsigned long long)data32 << 30) | (data32 & 0x3fffffff);
// adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
#endif
uint8x8_t sel2 = vld1_u8(data);
uint8x8_t sel22 = vzip_u8(vshr_n_u8(sel2, 4), sel2).val[0];
uint8x8x2_t sel2222 = vzip_u8(vshr_n_u8(sel22, 2), sel22);
uint8x16_t sel = vandq_u8(vcombine_u8(sel2222.val[0], sel2222.val[1]), vdupq_n_u8(3));
uint8x16_t mask = vceqq_u8(sel, vdupq_n_u8(3));
unsigned char mask0, mask1;
neonMoveMask(mask, mask0, mask1);
uint8x8_t rest0 = vld1_u8(data + 4);
uint8x8_t rest1 = vld1_u8(data + 4 + kDecodeBytesGroupCount[mask0]);
uint8x16_t result = vbslq_u8(mask, shuffleBytes(mask0, mask1, rest0, rest1), sel);
vst1q_u8(buffer, result);
#ifdef SIMD_LATENCYOPT
return data + 4 + datacnt;
#else
return data + 4 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
#endif
}
case 2:
{
#ifdef SIMD_LATENCYOPT
unsigned long long data64;
memcpy(&data64, data, 8);
data64 &= data64 >> 1;
data64 &= data64 >> 2;
// adds all 1-bit nibbles together; the sum fits in 4 bits because datacnt=16 would have used mode 3
int datacnt = int(((data64 & 0x1111111111111111ull) * 0x1111111111111111ull) >> 60);
#endif
uint8x8_t sel4 = vld1_u8(data);
uint8x8x2_t sel44 = vzip_u8(vshr_n_u8(sel4, 4), vand_u8(sel4, vdup_n_u8(15)));
uint8x16_t sel = vcombine_u8(sel44.val[0], sel44.val[1]);
uint8x16_t mask = vceqq_u8(sel, vdupq_n_u8(15));
unsigned char mask0, mask1;
neonMoveMask(mask, mask0, mask1);
uint8x8_t rest0 = vld1_u8(data + 8);
uint8x8_t rest1 = vld1_u8(data + 8 + kDecodeBytesGroupCount[mask0]);
uint8x16_t result = vbslq_u8(mask, shuffleBytes(mask0, mask1, rest0, rest1), sel);
vst1q_u8(buffer, result);
#ifdef SIMD_LATENCYOPT
return data + 8 + datacnt;
#else
return data + 8 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
#endif
}
case 3:
{
uint8x16_t result = vld1q_u8(data);
vst1q_u8(buffer, result);
return data + 16;
}
default:
assert(!"Unexpected bit length"); // unreachable since bitslog2 is a 2-bit value
return data;
}
}
#endif
#ifdef SIMD_WASM
SIMD_TARGET
static v128_t decodeShuffleMask(unsigned char mask0, unsigned char mask1)
{
v128_t sm0 = wasm_v128_load(&kDecodeBytesGroupShuffle[mask0]);
v128_t sm1 = wasm_v128_load(&kDecodeBytesGroupShuffle[mask1]);
v128_t sm1off = wasm_v128_load(&kDecodeBytesGroupCount[mask0]);
sm1off = wasm_i8x16_shuffle(sm1off, sm1off, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
v128_t sm1r = wasm_i8x16_add(sm1, sm1off);
return wasmx_unpacklo_v64x2(sm0, sm1r);
}
SIMD_TARGET
static void wasmMoveMask(v128_t mask, unsigned char& mask0, unsigned char& mask1)
{
// magic constant found using z3 SMT assuming mask has 8 groups of 0xff or 0x00
const uint64_t magic = 0x000103070f1f3f80ull;
mask0 = uint8_t((wasm_i64x2_extract_lane(mask, 0) * magic) >> 56);
mask1 = uint8_t((wasm_i64x2_extract_lane(mask, 1) * magic) >> 56);
}
SIMD_TARGET
static const unsigned char* decodeBytesGroupSimd(const unsigned char* data, unsigned char* buffer, int bitslog2)
{
switch (bitslog2)
{
case 0:
{
v128_t result = wasm_i8x16_splat(0);
wasm_v128_store(buffer, result);
return data;
}
case 1:
{
v128_t sel2 = wasm_v128_load(data);
v128_t rest = wasm_v128_load(data + 4);
v128_t sel22 = wasmx_unpacklo_v8x16(wasm_i16x8_shr(sel2, 4), sel2);
v128_t sel2222 = wasmx_unpacklo_v8x16(wasm_i16x8_shr(sel22, 2), sel22);
v128_t sel = wasm_v128_and(sel2222, wasm_i8x16_splat(3));
v128_t mask = wasm_i8x16_eq(sel, wasm_i8x16_splat(3));
unsigned char mask0, mask1;
wasmMoveMask(mask, mask0, mask1);
v128_t shuf = decodeShuffleMask(mask0, mask1);
v128_t result = wasm_v128_bitselect(wasm_i8x16_swizzle(rest, shuf), sel, mask);
wasm_v128_store(buffer, result);
return data + 4 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
}
case 2:
{
v128_t sel4 = wasm_v128_load(data);
v128_t rest = wasm_v128_load(data + 8);
v128_t sel44 = wasmx_unpacklo_v8x16(wasm_i16x8_shr(sel4, 4), sel4);
v128_t sel = wasm_v128_and(sel44, wasm_i8x16_splat(15));
v128_t mask = wasm_i8x16_eq(sel, wasm_i8x16_splat(15));
unsigned char mask0, mask1;
wasmMoveMask(mask, mask0, mask1);
v128_t shuf = decodeShuffleMask(mask0, mask1);
v128_t result = wasm_v128_bitselect(wasm_i8x16_swizzle(rest, shuf), sel, mask);
wasm_v128_store(buffer, result);
return data + 8 + kDecodeBytesGroupCount[mask0] + kDecodeBytesGroupCount[mask1];
}
case 3:
{
v128_t result = wasm_v128_load(data);
wasm_v128_store(buffer, result);
return data + 16;
}
default:
assert(!"Unexpected bit length"); // unreachable since bitslog2 is a 2-bit value
return data;
}
}
#endif
#if defined(SIMD_SSE) || defined(SIMD_AVX)
SIMD_TARGET
static void transpose8(__m128i& x0, __m128i& x1, __m128i& x2, __m128i& x3)
{
__m128i t0 = _mm_unpacklo_epi8(x0, x1);
__m128i t1 = _mm_unpackhi_epi8(x0, x1);
__m128i t2 = _mm_unpacklo_epi8(x2, x3);
__m128i t3 = _mm_unpackhi_epi8(x2, x3);
x0 = _mm_unpacklo_epi16(t0, t2);
x1 = _mm_unpackhi_epi16(t0, t2);
x2 = _mm_unpacklo_epi16(t1, t3);
x3 = _mm_unpackhi_epi16(t1, t3);
}
SIMD_TARGET
static __m128i unzigzag8(__m128i v)
{
__m128i xl = _mm_sub_epi8(_mm_setzero_si128(), _mm_and_si128(v, _mm_set1_epi8(1)));
__m128i xr = _mm_and_si128(_mm_srli_epi16(v, 1), _mm_set1_epi8(127));
return _mm_xor_si128(xl, xr);
}
#endif
#ifdef SIMD_NEON
static void transpose8(uint8x16_t& x0, uint8x16_t& x1, uint8x16_t& x2, uint8x16_t& x3)
{
uint8x16x2_t t01 = vzipq_u8(x0, x1);
uint8x16x2_t t23 = vzipq_u8(x2, x3);
uint16x8x2_t x01 = vzipq_u16(vreinterpretq_u16_u8(t01.val[0]), vreinterpretq_u16_u8(t23.val[0]));
uint16x8x2_t x23 = vzipq_u16(vreinterpretq_u16_u8(t01.val[1]), vreinterpretq_u16_u8(t23.val[1]));
x0 = vreinterpretq_u8_u16(x01.val[0]);
x1 = vreinterpretq_u8_u16(x01.val[1]);
x2 = vreinterpretq_u8_u16(x23.val[0]);
x3 = vreinterpretq_u8_u16(x23.val[1]);
}
static uint8x16_t unzigzag8(uint8x16_t v)
{
uint8x16_t xl = vreinterpretq_u8_s8(vnegq_s8(vreinterpretq_s8_u8(vandq_u8(v, vdupq_n_u8(1)))));
uint8x16_t xr = vshrq_n_u8(v, 1);
return veorq_u8(xl, xr);
}
#endif
#ifdef SIMD_WASM
SIMD_TARGET
static void transpose8(v128_t& x0, v128_t& x1, v128_t& x2, v128_t& x3)
{
v128_t t0 = wasmx_unpacklo_v8x16(x0, x1);
v128_t t1 = wasmx_unpackhi_v8x16(x0, x1);
v128_t t2 = wasmx_unpacklo_v8x16(x2, x3);
v128_t t3 = wasmx_unpackhi_v8x16(x2, x3);
x0 = wasmx_unpacklo_v16x8(t0, t2);
x1 = wasmx_unpackhi_v16x8(t0, t2);
x2 = wasmx_unpacklo_v16x8(t1, t3);
x3 = wasmx_unpackhi_v16x8(t1, t3);
}
SIMD_TARGET
static v128_t unzigzag8(v128_t v)
{
v128_t xl = wasm_i8x16_neg(wasm_v128_and(v, wasm_i8x16_splat(1)));
v128_t xr = wasm_u8x16_shr(v, 1);
return wasm_v128_xor(xl, xr);
}
#endif
#if defined(SIMD_SSE) || defined(SIMD_AVX) || defined(SIMD_NEON) || defined(SIMD_WASM)
SIMD_TARGET
static const unsigned char* decodeBytesSimd(const unsigned char* data, const unsigned char* data_end, unsigned char* buffer, size_t buffer_size)
{
assert(buffer_size % kByteGroupSize == 0);
assert(kByteGroupSize == 16);
const unsigned char* header = data;
// round number of groups to 4 to get number of header bytes
size_t header_size = (buffer_size / kByteGroupSize + 3) / 4;
if (size_t(data_end - data) < header_size)
return NULL;
data += header_size;
size_t i = 0;
// fast-path: process 4 groups at a time, do a shared bounds check - each group reads <=24b
for (; i + kByteGroupSize * 4 <= buffer_size && size_t(data_end - data) >= kByteGroupDecodeLimit * 4; i += kByteGroupSize * 4)
{
size_t header_offset = i / kByteGroupSize;
unsigned char header_byte = header[header_offset / 4];
data = decodeBytesGroupSimd(data, buffer + i + kByteGroupSize * 0, (header_byte >> 0) & 3);
data = decodeBytesGroupSimd(data, buffer + i + kByteGroupSize * 1, (header_byte >> 2) & 3);
data = decodeBytesGroupSimd(data, buffer + i + kByteGroupSize * 2, (header_byte >> 4) & 3);
data = decodeBytesGroupSimd(data, buffer + i + kByteGroupSize * 3, (header_byte >> 6) & 3);
}
// slow-path: process remaining groups
for (; i < buffer_size; i += kByteGroupSize)
{
if (size_t(data_end - data) < kByteGroupDecodeLimit)
return NULL;
size_t header_offset = i / kByteGroupSize;
int bitslog2 = (header[header_offset / 4] >> ((header_offset % 4) * 2)) & 3;
data = decodeBytesGroupSimd(data, buffer + i, bitslog2);
}
return data;
}
SIMD_TARGET
static const unsigned char* decodeVertexBlockSimd(const unsigned char* data, const unsigned char* data_end, unsigned char* vertex_data, size_t vertex_count, size_t vertex_size, unsigned char last_vertex[256])
{
assert(vertex_count > 0 && vertex_count <= kVertexBlockMaxSize);
unsigned char buffer[kVertexBlockMaxSize * 4];
unsigned char transposed[kVertexBlockSizeBytes];
size_t vertex_count_aligned = (vertex_count + kByteGroupSize - 1) & ~(kByteGroupSize - 1);
for (size_t k = 0; k < vertex_size; k += 4)
{
for (size_t j = 0; j < 4; ++j)
{
data = decodeBytesSimd(data, data_end, buffer + j * vertex_count_aligned, vertex_count_aligned);
if (!data)
return NULL;
}
#if defined(SIMD_SSE) || defined(SIMD_AVX)
#define TEMP __m128i
#define PREP() __m128i pi = _mm_cvtsi32_si128(*reinterpret_cast<const int*>(last_vertex + k))
#define LOAD(i) __m128i r##i = _mm_loadu_si128(reinterpret_cast<const __m128i*>(buffer + j + i * vertex_count_aligned))
#define GRP4(i) t0 = _mm_shuffle_epi32(r##i, 0), t1 = _mm_shuffle_epi32(r##i, 1), t2 = _mm_shuffle_epi32(r##i, 2), t3 = _mm_shuffle_epi32(r##i, 3)
#define FIXD(i) t##i = pi = _mm_add_epi8(pi, t##i)
#define SAVE(i) *reinterpret_cast<int*>(savep) = _mm_cvtsi128_si32(t##i), savep += vertex_size
#endif
#ifdef SIMD_NEON
#define TEMP uint8x8_t
#define PREP() uint8x8_t pi = vreinterpret_u8_u32(vld1_lane_u32(reinterpret_cast<uint32_t*>(last_vertex + k), vdup_n_u32(0), 0))
#define LOAD(i) uint8x16_t r##i = vld1q_u8(buffer + j + i * vertex_count_aligned)
#define GRP4(i) t0 = vget_low_u8(r##i), t1 = vreinterpret_u8_u32(vdup_lane_u32(vreinterpret_u32_u8(t0), 1)), t2 = vget_high_u8(r##i), t3 = vreinterpret_u8_u32(vdup_lane_u32(vreinterpret_u32_u8(t2), 1))
#define FIXD(i) t##i = pi = vadd_u8(pi, t##i)
#define SAVE(i) vst1_lane_u32(reinterpret_cast<uint32_t*>(savep), vreinterpret_u32_u8(t##i), 0), savep += vertex_size
#endif
#ifdef SIMD_WASM
#define TEMP v128_t
#define PREP() v128_t pi = wasm_v128_load(last_vertex + k)
#define LOAD(i) v128_t r##i = wasm_v128_load(buffer + j + i * vertex_count_aligned)
#define GRP4(i) t0 = wasmx_splat_v32x4(r##i, 0), t1 = wasmx_splat_v32x4(r##i, 1), t2 = wasmx_splat_v32x4(r##i, 2), t3 = wasmx_splat_v32x4(r##i, 3)
#define FIXD(i) t##i = pi = wasm_i8x16_add(pi, t##i)
#define SAVE(i) *reinterpret_cast<int*>(savep) = wasm_i32x4_extract_lane(t##i, 0), savep += vertex_size
#endif
PREP();
unsigned char* savep = transposed + k;
for (size_t j = 0; j < vertex_count_aligned; j += 16)
{
LOAD(0);
LOAD(1);
LOAD(2);
LOAD(3);
r0 = unzigzag8(r0);
r1 = unzigzag8(r1);
r2 = unzigzag8(r2);
r3 = unzigzag8(r3);
transpose8(r0, r1, r2, r3);
TEMP t0, t1, t2, t3;
GRP4(0);
FIXD(0), FIXD(1), FIXD(2), FIXD(3);
SAVE(0), SAVE(1), SAVE(2), SAVE(3);
GRP4(1);
FIXD(0), FIXD(1), FIXD(2), FIXD(3);
SAVE(0), SAVE(1), SAVE(2), SAVE(3);
GRP4(2);
FIXD(0), FIXD(1), FIXD(2), FIXD(3);
SAVE(0), SAVE(1), SAVE(2), SAVE(3);
GRP4(3);
FIXD(0), FIXD(1), FIXD(2), FIXD(3);
SAVE(0), SAVE(1), SAVE(2), SAVE(3);
#undef TEMP
#undef PREP
#undef LOAD
#undef GRP4
#undef FIXD
#undef SAVE
}
}
memcpy(vertex_data, transposed, vertex_count * vertex_size);
memcpy(last_vertex, &transposed[vertex_size * (vertex_count - 1)], vertex_size);
return data;
}
#endif
#if defined(SIMD_SSE) && defined(SIMD_FALLBACK)
static unsigned int getCpuFeatures()
{
int cpuinfo[4] = {};
#ifdef _MSC_VER
__cpuid(cpuinfo, 1);
#else
__cpuid(1, cpuinfo[0], cpuinfo[1], cpuinfo[2], cpuinfo[3]);
#endif
return cpuinfo[2];
}
static unsigned int cpuid = getCpuFeatures();
#endif
} // namespace meshopt
size_t meshopt_encodeVertexBuffer(unsigned char* buffer, size_t buffer_size, const void* vertices, size_t vertex_count, size_t vertex_size)
{
using namespace meshopt;
assert(vertex_size > 0 && vertex_size <= 256);
assert(vertex_size % 4 == 0);
const unsigned char* vertex_data = static_cast<const unsigned char*>(vertices);
unsigned char* data = buffer;
unsigned char* data_end = buffer + buffer_size;
if (size_t(data_end - data) < 1 + vertex_size)
return 0;
int version = gEncodeVertexVersion;
*data++ = (unsigned char)(kVertexHeader | version);
unsigned char first_vertex[256] = {};
if (vertex_count > 0)
memcpy(first_vertex, vertex_data, vertex_size);
unsigned char last_vertex[256] = {};
memcpy(last_vertex, first_vertex, vertex_size);
size_t vertex_block_size = getVertexBlockSize(vertex_size);
size_t vertex_offset = 0;
while (vertex_offset < vertex_count)
{
size_t block_size = (vertex_offset + vertex_block_size < vertex_count) ? vertex_block_size : vertex_count - vertex_offset;
data = encodeVertexBlock(data, data_end, vertex_data + vertex_offset * vertex_size, block_size, vertex_size, last_vertex);
if (!data)
return 0;
vertex_offset += block_size;
}
size_t tail_size = vertex_size < kTailMaxSize ? kTailMaxSize : vertex_size;
if (size_t(data_end - data) < tail_size)
return 0;
// write first vertex to the end of the stream and pad it to 32 bytes; this is important to simplify bounds checks in decoder
if (vertex_size < kTailMaxSize)
{
memset(data, 0, kTailMaxSize - vertex_size);
data += kTailMaxSize - vertex_size;
}
memcpy(data, first_vertex, vertex_size);
data += vertex_size;
assert(data >= buffer + tail_size);
assert(data <= buffer + buffer_size);
return data - buffer;
}
size_t meshopt_encodeVertexBufferBound(size_t vertex_count, size_t vertex_size)
{
using namespace meshopt;
assert(vertex_size > 0 && vertex_size <= 256);
assert(vertex_size % 4 == 0);
size_t vertex_block_size = getVertexBlockSize(vertex_size);
size_t vertex_block_count = (vertex_count + vertex_block_size - 1) / vertex_block_size;
size_t vertex_block_header_size = (vertex_block_size / kByteGroupSize + 3) / 4;
size_t vertex_block_data_size = vertex_block_size;
size_t tail_size = vertex_size < kTailMaxSize ? kTailMaxSize : vertex_size;
return 1 + vertex_block_count * vertex_size * (vertex_block_header_size + vertex_block_data_size) + tail_size;
}
void meshopt_encodeVertexVersion(int version)
{
assert(unsigned(version) <= 0);
meshopt::gEncodeVertexVersion = version;
}
int meshopt_decodeVertexBuffer(void* destination, size_t vertex_count, size_t vertex_size, const unsigned char* buffer, size_t buffer_size)
{
using namespace meshopt;
assert(vertex_size > 0 && vertex_size <= 256);
assert(vertex_size % 4 == 0);
const unsigned char* (*decode)(const unsigned char*, const unsigned char*, unsigned char*, size_t, size_t, unsigned char[256]) = NULL;
#if defined(SIMD_SSE) && defined(SIMD_FALLBACK)
decode = (cpuid & (1 << 9)) ? decodeVertexBlockSimd : decodeVertexBlock;
#elif defined(SIMD_SSE) || defined(SIMD_AVX) || defined(SIMD_NEON) || defined(SIMD_WASM)
decode = decodeVertexBlockSimd;
#else
decode = decodeVertexBlock;
#endif
#if defined(SIMD_SSE) || defined(SIMD_NEON) || defined(SIMD_WASM)
assert(gDecodeBytesGroupInitialized);
(void)gDecodeBytesGroupInitialized;
#endif
unsigned char* vertex_data = static_cast<unsigned char*>(destination);
const unsigned char* data = buffer;
const unsigned char* data_end = buffer + buffer_size;
if (size_t(data_end - data) < 1 + vertex_size)
return -2;
unsigned char data_header = *data++;
if ((data_header & 0xf0) != kVertexHeader)
return -1;
int version = data_header & 0x0f;
if (version > 0)
return -1;
unsigned char last_vertex[256];
memcpy(last_vertex, data_end - vertex_size, vertex_size);
size_t vertex_block_size = getVertexBlockSize(vertex_size);
size_t vertex_offset = 0;
while (vertex_offset < vertex_count)
{
size_t block_size = (vertex_offset + vertex_block_size < vertex_count) ? vertex_block_size : vertex_count - vertex_offset;
data = decode(data, data_end, vertex_data + vertex_offset * vertex_size, block_size, vertex_size, last_vertex);
if (!data)
return -2;
vertex_offset += block_size;
}
size_t tail_size = vertex_size < kTailMaxSize ? kTailMaxSize : vertex_size;
if (size_t(data_end - data) != tail_size)
return -3;
return 0;
}
#undef SIMD_NEON
#undef SIMD_SSE
#undef SIMD_AVX
#undef SIMD_WASM
#undef SIMD_FALLBACK
#undef SIMD_TARGET