godot/scene
2022-07-06 22:11:43 +05:30
..
2d Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
3d Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
animation Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui ColorPicker Refactor 2022-07-06 22:11:43 +05:30
main Single-window mode popups and edited scene windows fixes. 2022-06-13 09:56:08 +03:00
multiplayer Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
resources Merge pull request #61772 from bruvzg/ft_ot_collect 2022-06-13 11:13:05 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00