.. |
shaders
|
New OpenGL batching canvas renderer
|
2022-01-11 22:26:18 -08:00 |
SCsub
|
Use OpenGL 3.3 core profile instead of compatibility profile
|
2021-10-31 15:56:45 +01:00 |
rasterizer_canvas_gles3.cpp
|
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
|
2022-01-29 04:41:03 -06:00 |
rasterizer_canvas_gles3.h
|
New OpenGL batching canvas renderer
|
2022-01-11 22:26:18 -08:00 |
rasterizer_gles3.cpp
|
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
|
2022-01-29 04:41:03 -06:00 |
rasterizer_gles3.h
|
Revert "Add new scaling modes for splash screen"
|
2022-01-19 16:09:52 +01:00 |
rasterizer_scene_gles3.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
rasterizer_scene_gles3.h
|
Enable 16-bit shadow atlas by default in the RenderingServer methods
|
2022-02-04 16:41:08 +01:00 |
rasterizer_storage_gles3.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
rasterizer_storage_gles3.h
|
Add Particle Shader Userdata
|
2022-02-15 19:20:31 +01:00 |
shader_gles3.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
shader_gles3.h
|
Remove mistakenly added author info
|
2022-01-12 20:49:59 -08:00 |
texture_loader_gles3.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
texture_loader_gles3.h
|
New OpenGL batching canvas renderer
|
2022-01-11 22:26:18 -08:00 |