godot/platform/x11
Rémi Verschelde 7c9f7452f4 Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
..
export Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
context_gl_x11.cpp Experimental support for windows with per-pixel transparency (macOS, X11 and Windows). 2018-04-07 17:11:45 +03:00
context_gl_x11.h Experimental support for windows with per-pixel transparency (macOS, X11 and Windows). 2018-04-07 17:11:45 +03:00
crash_handler_x11.cpp Add a new notification to detect crashes on native scripts 2018-07-02 16:18:58 -03:00
crash_handler_x11.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
detect.py Tweak some help texts in the build system 2018-06-07 21:40:54 +02:00
godot_x11.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joypad_linux.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
joypad_linux.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
key_mapping_x11.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
key_mapping_x11.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
os_x11.cpp Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
os_x11.h IME context detection. 2018-06-11 17:22:11 +01:00
platform_config.h add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
power_x11.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
power_x11.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00