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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
animated_sprite_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
animated_sprite_2d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
area_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
area_2d.h
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Merge pull request #42742 from madmiraal/fix-12215
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2021-05-18 20:00:48 +02:00 |
audio_listener_2d.cpp
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Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
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2021-09-16 17:51:51 -04:00 |
audio_listener_2d.h
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Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
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2021-09-16 17:51:51 -04:00 |
audio_stream_player_2d.cpp
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Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
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2021-09-16 17:51:51 -04:00 |
audio_stream_player_2d.h
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Add polyphony to Audio Stream Player nodes
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2021-09-07 09:44:39 -07:00 |
back_buffer_copy.cpp
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
back_buffer_copy.h
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
camera_2d.cpp
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fixed camera2d's "current" property getting reset when switching scenes
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2021-08-19 15:19:19 +02:00 |
camera_2d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
canvas_group.cpp
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
canvas_group.h
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
canvas_modulate.cpp
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
canvas_modulate.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
collision_object_2d.cpp
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
collision_object_2d.h
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
collision_polygon_2d.cpp
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
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2021-09-16 09:55:20 -07:00 |
collision_polygon_2d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
collision_shape_2d.cpp
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
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2021-09-16 09:55:20 -07:00 |
collision_shape_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
cpu_particles_2d.cpp
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moved particle parameters to minmax and split scale axis
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2021-08-22 18:42:17 +02:00 |
cpu_particles_2d.h
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moved particle parameters to minmax and split scale axis
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2021-08-22 18:42:17 +02:00 |
gpu_particles_2d.cpp
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moved particle parameters to minmax and split scale axis
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2021-08-22 18:42:17 +02:00 |
gpu_particles_2d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
joints_2d.cpp
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Use get_global_* functions instead of using transforms.
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2021-08-14 14:01:57 +05:45 |
joints_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
light_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
light_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
light_occluder_2d.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
light_occluder_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
line_2d.cpp
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Line2D::set_point_position Fail if passed index is out of bounds
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2021-02-21 13:50:11 +01:00 |
line_2d.h
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Initialize class variables with default values in scene/ [1/2]
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2021-02-07 22:29:31 +01:00 |
line_builder.cpp
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Remove unused swap template.
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2021-08-12 16:58:03 +05:45 |
line_builder.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
mesh_instance_2d.cpp
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Fixed a bunch of connection errors in TextureEditorPlugin
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2021-06-12 08:01:02 +03:00 |
mesh_instance_2d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
multimesh_instance_2d.cpp
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Fixed a bunch of connection errors in TextureEditorPlugin
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2021-06-12 08:01:02 +03:00 |
multimesh_instance_2d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
navigation_agent_2d.cpp
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Use get_global_* functions instead of using transforms.
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2021-08-14 14:01:57 +05:45 |
navigation_agent_2d.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
navigation_obstacle_2d.cpp
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Use get_global_* functions instead of using transforms.
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2021-08-14 14:01:57 +05:45 |
navigation_obstacle_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
navigation_region_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
navigation_region_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
node_2d.cpp
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Revert "Display a matrix for Node2D and don't display a duplicate origin"
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2021-08-29 17:01:07 -03:00 |
node_2d.h
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Fix editor suffixes and degrees conversion
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2021-06-30 12:38:25 -03:00 |
parallax_background.cpp
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
parallax_background.h
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
parallax_layer.cpp
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Fix ParallaxLayer's transform resetting in editor
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2021-09-01 14:57:14 +02:00 |
parallax_layer.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
path_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
path_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
physical_bone_2d.cpp
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
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2021-09-16 09:55:20 -07:00 |
physical_bone_2d.h
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
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2021-09-16 09:55:20 -07:00 |
physics_body_2d.cpp
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Merge pull request #52681 from nekomatata/rename-rigid-body
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2021-09-16 11:20:21 -07:00 |
physics_body_2d.h
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
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2021-09-16 09:55:20 -07:00 |
polygon_2d.cpp
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Fix editor suffixes and degrees conversion
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2021-06-30 12:38:25 -03:00 |
polygon_2d.h
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Fix editor suffixes and degrees conversion
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2021-06-30 12:38:25 -03:00 |
position_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
position_2d.h
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Use real_t in non-physics 2D nodes
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2021-03-19 13:04:45 -04:00 |
ray_cast_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
ray_cast_2d.h
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Uniformize layer names, script methods and documentation
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2021-08-12 08:06:42 -07:00 |
remote_transform_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
remote_transform_2d.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
skeleton_2d.cpp
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Use get_global_* functions instead of using transforms.
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2021-08-14 14:01:57 +05:45 |
skeleton_2d.h
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Some work on double support
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2021-08-09 17:43:48 -05:00 |
sprite_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
sprite_2d.h
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Change frame_coords to Vector2i
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2021-05-23 21:38:27 +02:00 |
tile_map.cpp
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Merge pull request #52622 from rileylyman/tilemap-crash
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2021-09-15 09:39:36 +02:00 |
tile_map.h
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Implement properties arrays in the Inspector.
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2021-09-07 09:51:28 +02:00 |
touch_screen_button.cpp
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
touch_screen_button.h
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
visible_on_screen_notifier_2d.cpp
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Fix some unnecessary includes
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2021-08-13 00:27:38 -05:00 |
visible_on_screen_notifier_2d.h
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Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
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2021-06-16 22:01:39 -03:00 |