godot/scene
Rémi Verschelde 0a96235b44
Merge pull request #33683 from clayjohn/material-texture-bug
Properly update texture when roughness/metallic set
2019-11-17 21:48:00 +01:00
..
2d Revert "Fixed TouchScreenButton::shape_centered having no effect" 2019-11-08 10:54:36 +01:00
3d Camera: Don't set default value for project_position 2019-11-10 00:17:26 +01:00
animation Fix some crashes, overflows and using variables without values 2019-11-01 16:16:31 +01:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
debugger Implement game camera override 2019-10-23 02:51:32 +01:00
gui Make holding Ctrl toggle snapping in GraphEdit 2019-11-15 19:34:44 +01:00
main Merge pull request #33663 from Calinou/add-node-get-process-priority 2019-11-17 21:43:28 +01:00
resources Merge pull request #33683 from clayjohn/material-texture-bug 2019-11-17 21:48:00 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00