godot/modules/gdnative/nativescript
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
api_generator.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
api_generator.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godot_nativescript.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
nativescript.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
nativescript.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00