godot/modules/mono/glue/GodotSharp
Rémi Verschelde 00e14f39fd
Merge pull request #81230 from SamiKalliomaki/array-dispose
Fix double unregistration on dispose of Array.
2023-09-04 09:08:35 +02:00
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ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal C#: Compare symbol names without null flow state 2023-07-06 16:10:14 +02:00
GodotPlugins C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00
GodotSharp Merge pull request #81230 from SamiKalliomaki/array-dispose 2023-09-04 09:08:35 +02:00
GodotSharpEditor Bump version to 4.2-dev 2023-07-05 22:07:03 +02:00
.editorconfig C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
.gitignore Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotSharp.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00