godot/platform/x11/joystick_linux.h

102 lines
3.8 KiB
C++

/*************************************************************************/
/* joystick_linux.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
//author: Andreas Haas <hondres, liugam3@gmail.com>
#ifndef JOYSTICK_LINUX_H
#define JOYSTICK_LINUX_H
#ifdef JOYDEV_ENABLED
#include "main/input_default.h"
#include "os/mutex.h"
#include "os/thread.h"
struct input_absinfo;
class joystick_linux {
public:
joystick_linux(InputDefault *in);
~joystick_linux();
uint32_t process_joysticks(uint32_t p_event_id);
private:
enum {
JOYSTICKS_MAX = 16,
MAX_ABS = 63,
MAX_KEY = 767, // Hack because <linux/input.h> can't be included here
};
struct Joystick {
InputDefault::JoyAxis curr_axis[MAX_ABS];
int key_map[MAX_KEY];
int abs_map[MAX_ABS];
int dpad;
int fd;
String devpath;
input_absinfo *abs_info[MAX_ABS];
bool force_feedback;
int ff_effect_id;
uint64_t ff_effect_timestamp;
Joystick();
~Joystick();
void reset();
};
bool exit_udev;
Mutex *joy_mutex;
Thread *joy_thread;
InputDefault *input;
Joystick joysticks[JOYSTICKS_MAX];
Vector<String> attached_devices;
static void joy_thread_func(void *p_user);
int get_joy_from_path(String path) const;
void setup_joystick_properties(int p_id);
void close_joystick(int p_id = -1);
#ifdef UDEV_ENABLED
void enumerate_joysticks(struct udev *_udev);
void monitor_joysticks(struct udev *_udev);
#endif
void monitor_joysticks();
void run_joystick_thread();
void open_joystick(const char *path);
void joystick_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joystick_vibration_stop(int p_id, uint64_t p_timestamp);
InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const;
};
#endif
#endif // JOYSTICK_LINUX_H