godot/servers
nemerle f2ba9a1f65 Fix bad operator check in `ShaderLanguage::_validate_assign` 2018-05-16 21:28:12 +02:00
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arvr Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio Fix compressor audio effect sidechain selection 2018-03-21 22:45:30 +01:00
physics Fix Coverity reports of uninitialized scalar variable 2018-04-19 15:20:45 +02:00
physics_2d Merge pull request #18144 from Crazy-P/Resolves-crash-on-shape2D-culling-for-empty-Concave-shapes 2018-05-07 15:35:33 -03:00
visual Fix bad operator check in `ShaderLanguage::_validate_assign` 2018-05-16 21:28:12 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
arvr_server.cpp Update classref and docs, fix missing parameters' name 2018-04-11 10:20:22 +07:00
arvr_server.h A few fixes on the ARVR Server 2018-03-15 23:31:02 +11:00
audio_server.cpp Added new audio device functions to set/get the audio device 2018-03-26 17:41:05 -03:00
audio_server.h Added new audio device functions to set/get the audio device 2018-03-26 17:41:05 -03:00
physics_2d_server.cpp Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
physics_2d_server.h Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
physics_server.cpp Implemented interface for bullet joint motors 2018-03-16 13:37:15 +01:00
physics_server.h Implemented interface for bullet joint motors 2018-03-16 13:37:15 +01:00
register_server_types.cpp Deprecated Godot 3D physics engine 2018-02-26 12:51:30 +01:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
server_wrap_mt_common.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
visual_server.cpp canvas_item_add_triangle_array bind fixup 2018-05-08 21:41:41 -03:00
visual_server.h Merge pull request #18495 from Zylann/partial_texture_update 2018-05-07 13:20:38 -03:00