godot/drivers/gles2
Juan Linietsky 01632a824e Bug Fixes
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-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
2014-06-29 22:41:02 -03:00
..
shaders Bug Fixes 2014-06-29 22:41:02 -03:00
rasterizer_gles2.cpp Bug Fixes 2014-06-29 22:41:02 -03:00
rasterizer_gles2.h Bug Fixes 2014-06-29 22:41:02 -03:00
rasterizer_instance_gles2.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_instance_gles2.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
shader_compiler_gles2.h Misc Fixes 2014-06-27 23:21:45 -03:00
shader_gles2.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
shader_gles2.h Misc Fixes 2014-06-27 23:21:45 -03:00