godot/editor/plugins
Rémi Verschelde 01afc442c7 Signals: Port connect calls to use callable_mp
Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.

No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00
..
abstract_polygon_2d_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
abstract_polygon_2d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_1d_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
animation_blend_space_1d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_2d_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
animation_blend_space_2d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_tree_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
animation_blend_tree_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_player_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
animation_player_editor_plugin.h Signals: Fix invalid connections to missing callbacks 2020-02-23 23:48:44 +01:00
animation_state_machine_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
animation_state_machine_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_tree_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
animation_tree_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
asset_library_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
asset_library_editor_plugin.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
audio_stream_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
audio_stream_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap_editor_plugin.cpp GIProbes working. 2020-02-11 12:03:20 +01:00
baked_lightmap_editor_plugin.h GIProbes working. 2020-02-11 12:03:20 +01:00
camera_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
camera_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
canvas_item_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
canvas_item_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
collision_polygon_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
collision_polygon_editor_plugin.h Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
collision_shape_2d_editor_plugin.cpp Texture refactor 2020-02-11 11:53:26 +01:00
collision_shape_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_2d_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
cpu_particles_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
cpu_particles_editor_plugin.h Signals: Fix invalid connections to missing callbacks 2020-02-23 23:48:44 +01:00
curve_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
curve_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
debugger_editor_plugin.cpp Huge Debugger/EditorDebugger refactor. 2020-02-21 11:12:03 +01:00
debugger_editor_plugin.h Huge Debugger/EditorDebugger refactor. 2020-02-21 11:12:03 +01:00
editor_preview_plugins.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_preview_plugins.h Texture refactor 2020-02-11 11:53:26 +01:00
gi_probe_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
gi_probe_editor_plugin.h Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
gradient_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
gradient_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
item_list_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
item_list_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
light_occluder_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
light_occluder_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
material_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
material_editor_plugin.h Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
mesh_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
mesh_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
mesh_instance_editor_plugin.h Re-add a way to generate a single convex shape from the editor 2020-01-31 16:42:02 +01:00
mesh_library_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
mesh_library_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
multimesh_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_polygon_editor_plugin.cpp Renamed NavigationPolygonInstance to NavigationRegion2D 2020-02-28 08:28:53 +01:00
navigation_polygon_editor_plugin.h Renamed NavigationPolygonInstance to NavigationRegion2D 2020-02-28 08:28:53 +01:00
particles_2d_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
particles_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
particles_editor_plugin.h Signals: Fix invalid connections to missing callbacks 2020-02-23 23:48:44 +01:00
path_2d_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
path_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
path_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physical_bone_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
physical_bone_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
polygon_2d_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
polygon_2d_editor_plugin.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_preloader_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
resource_preloader_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
root_motion_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
root_motion_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
script_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
script_editor_plugin.h Huge Debugger/EditorDebugger refactor. 2020-02-21 11:12:03 +01:00
script_text_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
script_text_editor.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shader_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
shader_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_2d_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
skeleton_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
skeleton_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_ik_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
skeleton_ik_editor_plugin.h Use a new approach to fix bone pose override not being reset when IK animation is stopped. 2020-02-09 19:50:13 +01:00
spatial_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
spatial_editor_plugin.h Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
sprite_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
sprite_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite_frames_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
sprite_frames_editor_plugin.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
style_box_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
style_box_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
text_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
text_editor.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
texture_editor_plugin.cpp [Vulkan] Add repeat flag to texture preview checkerboard background 2020-02-11 12:05:43 +01:00
texture_editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_region_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
texture_region_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
theme_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
theme_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tile_map_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
tile_map_editor_plugin.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
tile_set_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
tile_set_editor_plugin.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
version_control_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
version_control_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_shader_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
visual_shader_editor_plugin.h Place paste after copy in new popup menu in visual shader 2020-02-27 13:55:41 +03:00