godot/modules/csg
Rémi Verschelde 01afc442c7 Signals: Port connect calls to use callable_mp
Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.

No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00
..
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
csg_gizmos.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
csg_gizmos.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
csg_shape.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
csg_shape.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
csg.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
csg.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub CSG Support for Godot! 2018-04-27 21:55:10 -03:00