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023e154cb4
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Bastiaan Olij
66272ea26e
Fix volumetric fog in stereo by projection vertex in combined space
2023-06-20 14:36:14 +10:00
..
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
fog.cpp
Fix management of life cycle of vol. fog related uniform sets
2023-05-31 19:54:28 +02:00
fog.h
Fix management of life cycle of vol. fog related uniform sets
2023-05-31 19:54:28 +02:00
gi.cpp
Conditionally free GI and FOG resources, they may not have been created
2023-05-22 12:59:34 +10:00
gi.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
sky.cpp
Fix volumetric fog in stereo by projection vertex in combined space
2023-06-20 14:36:14 +10:00
sky.h
Fix volumetric fog in stereo by projection vertex in combined space
2023-06-20 14:36:14 +10:00