godot/scene
Rindbee 69f488e687 Property list changes are only notified when it did change in Curve
`Object::notify_property_list_changed()` should only be called when
the structure of the property has actually changed.

The structure of the property tree has not changed if the size of the
array has not changed, and the only possibility is that the element
value has changed.
2023-03-15 09:51:15 +08:00
..
2d Merge pull request #74282 from timothyqiu/news-anchor 2023-03-05 13:26:45 +01:00
3d Merge pull request #74555 from RedworkDE/cpuparticles3d-update-buffer-overrun 2023-03-08 08:58:11 +01:00
animation Check for type mismatch in PropertyTweener.from() 2023-02-28 17:16:56 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Fix exported type for Menubar start_index 2023-03-10 11:42:09 -05:00
main Merge pull request #73188 from Sauermann/fix-inconsistent-viewport-size 2023-03-07 12:04:00 +01:00
resources Property list changes are only notified when it did change in Curve 2023-03-15 09:51:15 +08:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00