godot/modules/gdscript/gdscript_utility_functions.cpp
George Marques c7b6a7adcc
GDScript: Refactor builtin functions
They are now called "utility functions" to avoid confusion with methods
of builtin types, and be consistent with the naming in Variant.

Core utility functions are now available in GDScript. The ones missing
in core are added specifically to GDScript as helpers for convenience.

Some functions were remove when there are better ways to do, reducing
redundancy and cleaning up the global scope.
2020-11-26 12:05:42 -03:00

719 lines
27 KiB
C++

/*************************************************************************/
/* gdscript_utility_functions.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gdscript_utility_functions.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/object/method_bind.h"
#include "core/object/object.h"
#include "core/templates/oa_hash_map.h"
#include "core/templates/vector.h"
#include "gdscript.h"
#ifdef DEBUG_ENABLED
#define VALIDATE_ARG_COUNT(m_count) \
if (p_arg_count < m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
*r_ret = Variant(); \
return; \
} \
if (p_arg_count > m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
*r_ret = Variant(); \
return; \
}
#define VALIDATE_ARG_INT(m_arg) \
if (p_args[m_arg]->get_type() != Variant::INT) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
r_error.expected = Variant::INT; \
*r_ret = Variant(); \
return; \
}
#define VALIDATE_ARG_NUM(m_arg) \
if (!p_args[m_arg]->is_num()) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
r_error.expected = Variant::FLOAT; \
*r_ret = Variant(); \
return; \
}
#else
#define VALIDATE_ARG_COUNT(m_count)
#define VALIDATE_ARG_INT(m_arg)
#define VALIDATE_ARG_NUM(m_arg)
#endif
struct GDScriptUtilityFunctionsDefinitions {
static inline void convert(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(2);
VALIDATE_ARG_INT(1);
int type = *p_args[1];
if (type < 0 || type >= Variant::VARIANT_MAX) {
*r_ret = RTR("Invalid type argument to convert(), use TYPE_* constants.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
return;
} else {
Variant::construct(Variant::Type(type), *r_ret, p_args, 1, r_error);
}
}
static inline void type_exists(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
*r_ret = ClassDB::class_exists(*p_args[0]);
}
static inline void _char(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_INT(0);
char32_t result[2] = { *p_args[0], 0 };
*r_ret = String(result);
}
static inline void str(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
if (p_arg_count < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
*r_ret = Variant();
return;
}
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
if (i == 0) {
str = os;
} else {
str += os;
}
}
*r_ret = str;
}
static inline void range(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
switch (p_arg_count) {
case 0: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
r_error.expected = 1;
*r_ret = Variant();
} break;
case 1: {
VALIDATE_ARG_NUM(0);
int count = *p_args[0];
Array arr;
if (count <= 0) {
*r_ret = arr;
return;
}
Error err = arr.resize(count);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
for (int i = 0; i < count; i++) {
arr[i] = i;
}
*r_ret = arr;
} break;
case 2: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
int from = *p_args[0];
int to = *p_args[1];
Array arr;
if (from >= to) {
*r_ret = arr;
return;
}
Error err = arr.resize(to - from);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
for (int i = from; i < to; i++) {
arr[i - from] = i;
}
*r_ret = arr;
} break;
case 3: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
int from = *p_args[0];
int to = *p_args[1];
int incr = *p_args[2];
if (incr == 0) {
*r_ret = RTR("Step argument is zero!");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return;
}
Array arr;
if (from >= to && incr > 0) {
*r_ret = arr;
return;
}
if (from <= to && incr < 0) {
*r_ret = arr;
return;
}
// Calculate how many.
int count = 0;
if (incr > 0) {
count = ((to - from - 1) / incr) + 1;
} else {
count = ((from - to - 1) / -incr) + 1;
}
Error err = arr.resize(count);
if (err != OK) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
*r_ret = Variant();
return;
}
if (incr > 0) {
int idx = 0;
for (int i = from; i < to; i += incr) {
arr[idx++] = i;
}
} else {
int idx = 0;
for (int i = from; i > to; i += incr) {
arr[idx++] = i;
}
}
*r_ret = arr;
} break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 3;
r_error.expected = 3;
*r_ret = Variant();
} break;
}
}
static inline void load(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() != Variant::STRING) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
*r_ret = Variant();
} else {
*r_ret = ResourceLoader::load(*p_args[0]);
}
}
static inline void inst2dict(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() == Variant::NIL) {
*r_ret = Variant();
} else if (p_args[0]->get_type() != Variant::OBJECT) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
*r_ret = Variant();
} else {
Object *obj = *p_args[0];
if (!obj) {
*r_ret = Variant();
} else if (!obj->get_script_instance() || obj->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = RTR("Not a script with an instance");
return;
} else {
GDScriptInstance *ins = static_cast<GDScriptInstance *>(obj->get_script_instance());
Ref<GDScript> base = ins->get_script();
if (base.is_null()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = RTR("Not based on a script");
return;
}
GDScript *p = base.ptr();
Vector<StringName> sname;
while (p->_owner) {
sname.push_back(p->name);
p = p->_owner;
}
sname.invert();
if (!p->path.is_resource_file()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = Variant();
*r_ret = RTR("Not based on a resource file");
return;
}
NodePath cp(sname, Vector<StringName>(), false);
Dictionary d;
d["@subpath"] = cp;
d["@path"] = p->get_path();
for (Map<StringName, GDScript::MemberInfo>::Element *E = base->member_indices.front(); E; E = E->next()) {
if (!d.has(E->key())) {
d[E->key()] = ins->members[E->get().index];
}
}
*r_ret = d;
}
}
}
static inline void dict2inst(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
if (p_args[0]->get_type() != Variant::DICTIONARY) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::DICTIONARY;
*r_ret = Variant();
return;
}
Dictionary d = *p_args[0];
if (!d.has("@path")) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = RTR("Invalid instance dictionary format (missing @path)");
return;
}
Ref<Script> scr = ResourceLoader::load(d["@path"]);
if (!scr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = RTR("Invalid instance dictionary format (can't load script at @path)");
return;
}
Ref<GDScript> gdscr = scr;
if (!gdscr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = Variant();
*r_ret = RTR("Invalid instance dictionary format (invalid script at @path)");
return;
}
NodePath sub;
if (d.has("@subpath")) {
sub = d["@subpath"];
}
for (int i = 0; i < sub.get_name_count(); i++) {
gdscr = gdscr->subclasses[sub.get_name(i)];
if (!gdscr.is_valid()) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
*r_ret = Variant();
*r_ret = RTR("Invalid instance dictionary (invalid subclasses)");
return;
}
}
*r_ret = gdscr->_new(nullptr, -1 /*skip initializer*/, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
*r_ret = Variant();
return;
}
GDScriptInstance *ins = static_cast<GDScriptInstance *>(static_cast<Object *>(*r_ret)->get_script_instance());
Ref<GDScript> gd_ref = ins->get_script();
for (Map<StringName, GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) {
if (d.has(E->key())) {
ins->members.write[E->get().index] = d[E->key()];
}
}
}
static inline void Color8(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
if (p_arg_count < 3) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 3;
*r_ret = Variant();
return;
}
if (p_arg_count > 4) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 4;
*r_ret = Variant();
return;
}
VALIDATE_ARG_INT(0);
VALIDATE_ARG_INT(1);
VALIDATE_ARG_INT(2);
Color color((int64_t)*p_args[0] / 255.0f, (int64_t)*p_args[1] / 255.0f, (int64_t)*p_args[2] / 255.0f);
if (p_arg_count == 4) {
VALIDATE_ARG_INT(3);
color.a = (int64_t)*p_args[3] / 255.0f;
}
*r_ret = color;
}
static inline void print_debug(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
String str;
for (int i = 0; i < p_arg_count; i++) {
str += p_args[i]->operator String();
}
ScriptLanguage *script = GDScriptLanguage::get_singleton();
if (script->debug_get_stack_level_count() > 0) {
str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()";
}
print_line(str);
*r_ret = Variant();
}
static inline void print_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(0);
ScriptLanguage *script = GDScriptLanguage::get_singleton();
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'");
};
}
static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(0);
ScriptLanguage *script = GDScriptLanguage::get_singleton();
Array ret;
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
Dictionary frame;
frame["source"] = script->debug_get_stack_level_source(i);
frame["function"] = script->debug_get_stack_level_function(i);
frame["line"] = script->debug_get_stack_level_line(i);
ret.push_back(frame);
};
*r_ret = ret;
}
static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
switch (p_args[0]->get_type()) {
case Variant::STRING: {
String d = *p_args[0];
*r_ret = d.length();
} break;
case Variant::DICTIONARY: {
Dictionary d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::ARRAY: {
Array d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_BYTE_ARRAY: {
Vector<uint8_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_INT32_ARRAY: {
Vector<int32_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_INT64_ARRAY: {
Vector<int64_t> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
Vector<float> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
Vector<double> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_STRING_ARRAY: {
Vector<String> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
Vector<Vector2> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
Vector<Vector3> d = *p_args[0];
*r_ret = d.size();
} break;
case Variant::PACKED_COLOR_ARRAY: {
Vector<Color> d = *p_args[0];
*r_ret = d.size();
} break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::NIL;
*r_ret = vformat(RTR("Value of type '%s' can't provide a length."), Variant::get_type_name(p_args[0]->get_type()));
}
}
}
};
struct GDScriptUtilityFunctionInfo {
GDScriptUtilityFunctions::FunctionPtr function;
MethodInfo info;
bool is_constant = false;
};
static OAHashMap<StringName, GDScriptUtilityFunctionInfo> utility_function_table;
static List<StringName> utility_function_name_table;
static void _register_function(const String &p_name, const MethodInfo &p_method_info, GDScriptUtilityFunctions::FunctionPtr p_function, bool p_is_const) {
StringName sname(p_name);
ERR_FAIL_COND(utility_function_table.has(sname));
GDScriptUtilityFunctionInfo function;
function.function = p_function;
function.info = p_method_info;
function.is_constant = p_is_const;
utility_function_table.insert(sname, function);
utility_function_name_table.push_back(sname);
}
#define REGISTER_FUNC(m_func, m_is_const, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_FUNC_NO_ARGS(m_func, m_is_const, m_return_type) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name); \
info.return_val.type = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_VARARG_FUNC(m_func, m_is_const, m_return_type) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name); \
info.return_val.type = m_return_type; \
info.flags |= METHOD_FLAG_VARARG; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_VARIANT_FUNC(m_func, m_is_const, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = Variant::NIL; \
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_CLASS_FUNC(m_func, m_is_const, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = Variant::OBJECT; \
info.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE; \
info.return_val.class_name = m_return_type; \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define REGISTER_FUNC_DEF(m_func, m_is_const, m_default, m_return_type, ...) \
{ \
String name(#m_func); \
if (name.begins_with("_")) { \
name = name.substr(1, name.length() - 1); \
} \
MethodInfo info = MethodInfo(name, __VA_ARGS__); \
info.return_val.type = m_return_type; \
info.default_arguments.push_back(m_default); \
_register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
}
#define ARG(m_name, m_type) \
PropertyInfo(m_type, m_name)
#define VARARG(m_name) \
PropertyInfo(Variant::NIL, m_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)
void GDScriptUtilityFunctions::register_functions() {
REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
REGISTER_VARARG_FUNC(str, true, Variant::STRING);
REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);
REGISTER_CLASS_FUNC(load, false, "Resource", ARG("path", Variant::STRING));
REGISTER_FUNC(inst2dict, false, Variant::DICTIONARY, ARG("instance", Variant::OBJECT));
REGISTER_FUNC(dict2inst, false, Variant::OBJECT, ARG("dictionary", Variant::DICTIONARY));
REGISTER_FUNC_DEF(Color8, true, 255, Variant::COLOR, ARG("r8", Variant::INT), ARG("g8", Variant::INT), ARG("b8", Variant::INT), ARG("a8", Variant::INT));
REGISTER_VARARG_FUNC(print_debug, false, Variant::NIL);
REGISTER_FUNC_NO_ARGS(print_stack, false, Variant::NIL);
REGISTER_FUNC_NO_ARGS(get_stack, false, Variant::ARRAY);
REGISTER_FUNC(len, true, Variant::INT, VARARG("var"));
}
void GDScriptUtilityFunctions::unregister_functions() {
utility_function_name_table.clear();
utility_function_table.clear();
}
GDScriptUtilityFunctions::FunctionPtr GDScriptUtilityFunctions::get_function(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, nullptr);
return info->function;
}
bool GDScriptUtilityFunctions::has_function_return_value(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return info->info.return_val.type != Variant::NIL || bool(info->info.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT);
}
Variant::Type GDScriptUtilityFunctions::get_function_return_type(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, Variant::NIL);
return info->info.return_val.type;
}
StringName GDScriptUtilityFunctions::get_function_return_class(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, StringName());
return info->info.return_val.class_name;
}
Variant::Type GDScriptUtilityFunctions::get_function_argument_type(const StringName &p_function, int p_arg) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, Variant::NIL);
ERR_FAIL_COND_V(p_arg >= info->info.arguments.size(), Variant::NIL);
return info->info.arguments[p_arg].type;
}
int GDScriptUtilityFunctions::get_function_argument_count(const StringName &p_function, int p_arg) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, 0);
return info->info.arguments.size();
}
bool GDScriptUtilityFunctions::is_function_vararg(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return (bool)(info->info.flags & METHOD_FLAG_VARARG);
}
bool GDScriptUtilityFunctions::is_function_constant(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, false);
return info->is_constant;
}
bool GDScriptUtilityFunctions::function_exists(const StringName &p_function) {
return utility_function_table.has(p_function);
}
void GDScriptUtilityFunctions::get_function_list(List<StringName> *r_functions) {
for (const List<StringName>::Element *E = utility_function_name_table.front(); E; E = E->next()) {
r_functions->push_back(E->get());
}
}
MethodInfo GDScriptUtilityFunctions::get_function_info(const StringName &p_function) {
GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
ERR_FAIL_COND_V(!info, MethodInfo());
return info->info;
}