..
api
Remove the limit on the number of the SignalInfo function parameters
2024-06-05 09:21:30 +08:00
doc_classes
Standardize descriptions, add urls, remove deprecated tag from non-deprecated permission
2024-04-11 20:23:03 +01:00
export
Fixed Android export failing when no JDK is setup in the OS environment and custom keystores have been set in the export dialog.
2024-07-27 01:33:59 +02:00
java
Update the Android `fileLastModified` method to return values in seconds instead of milliseconds
2024-09-16 16:46:41 +02:00
plugin
Add logic to unregister the Godot plugins on engine termination
2024-05-19 19:27:04 -07:00
README.md
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
SCsub
Fix the `generate_apk` logic when `dev_build` or `debug_symbols` are enabled
2024-07-29 06:48:49 -07:00
android_input_handler.cpp
Input logic cleanup:
2024-05-19 14:08:01 -07:00
android_input_handler.h
Input logic cleanup:
2024-05-19 14:08:01 -07:00
android_keys_utils.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
android_keys_utils.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
audio_driver_opensl.cpp
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
audio_driver_opensl.h
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
detect.py
Disable FP contraction.
2024-07-23 14:33:51 +03:00
dir_access_jandroid.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
dir_access_jandroid.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
display_server_android.cpp
Cleanup Android input on render thread settings
2024-07-09 09:15:18 -07:00
display_server_android.h
Properly set window class in Wayland
2024-05-22 10:42:12 -03:00
file_access_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
file_access_android.h
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
2024-04-22 12:52:16 +02:00
file_access_filesystem_jandroid.cpp
Cleanup Android file errors
2024-04-22 07:48:45 -07:00
file_access_filesystem_jandroid.h
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
2024-04-22 12:52:16 +02:00
java_class_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_io_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_io_wrapper.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
java_godot_lib_jni.cpp
Fix the crash that occurs on termination of the Godot engine on Android
2024-07-29 09:20:50 -07:00
java_godot_lib_jni.h
Cleanup Android input on render thread settings
2024-07-09 09:15:18 -07:00
java_godot_view_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_view_wrapper.h
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
java_godot_wrapper.cpp
Fix the cleanup logic for the Android render thread
2024-07-24 10:17:46 -07:00
java_godot_wrapper.h
Fix the cleanup logic for the Android render thread
2024-07-24 10:17:46 -07:00
jni_utils.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
jni_utils.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
net_socket_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
net_socket_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
os_android.cpp
Replace `find` with `contains/has` where applicable
2024-05-08 12:37:42 +02:00
os_android.h
Implement `amplitude` to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
platform_config.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rendering_context_driver_vulkan_android.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_android.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
string_android.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
thread_jandroid.cpp
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
thread_jandroid.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
tts_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
tts_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00