godot/modules/gdscript
2021-08-06 15:31:04 -04:00
..
doc_classes doc: Use self-closing tags for return and argument 2021-08-03 10:20:19 +02:00
editor Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
language_server Fix LSP completion crashing on sceneless scripts 2021-08-06 15:31:04 -04:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gdscript_compiler.cpp Fix typos with codespell 2021-05-20 12:56:56 +02:00
gdscript_compiler.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_editor.cpp Merge pull request #48131 from LightningAA/fix-48113-3.x 2021-05-06 20:42:23 +02:00
gdscript_function.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_function.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_functions.cpp Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
gdscript_functions.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_parser.cpp Merge pull request #47863 from mphe/same_line_warning_ignore 2021-05-18 15:08:00 +02:00
gdscript_parser.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_tokenizer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_tokenizer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
gdscript.cpp Fix slow load/save of scenes with many instances of the same script 2021-06-17 12:47:54 +02:00
gdscript.h Fix slow load/save of scenes with many instances of the same script 2021-06-17 12:47:54 +02:00
register_types.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00