godot/platform
Christoph Schroeder 031aed3bb7 Fixes touch events for HTML
Without this patch, the following exception is thrown when the touch
screen is used: TypeError: e.getBoundingClientRect is not a function.
No touch events arrive in the engine.

From my testing, this PR fixes the issue and behaves as expected.

Tested with godot-demo-projects/misc/multitouch_view/, emscripten 1.39.8
and Firefox mobile emulator as well as FF on Android

(cherry picked from commit 5134317afc)
2020-03-04 12:40:15 +01:00
..
android Fix suspicious | and + operators 2020-03-04 12:40:14 +01:00
haiku Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
iphone Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
javascript Fixes touch events for HTML 2020-03-04 12:40:15 +01:00
osx Adds extra cursors for macOS 2020-02-06 13:02:08 +01:00
server Remove unused driver/dummy/audio_driver_dummy.h 2020-02-20 08:00:34 +01:00
uwp fixed godot not recognising 150x150 icon for uwp export 2020-02-06 13:02:07 +01:00
windows os: execute parse the command output from utf8 2020-03-04 12:40:15 +01:00
x11 Fix pressure / tilt ranges on Linux. 2020-02-14 15:58:15 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00