godot/platform/android/export
Fredia Huya-Kouadio 034fd15b8a Improve vulkan capability detection on Android
- Add runtime check and abort when the device doesn't meet the requirements for vulkan support
- Add filters to the AndroidManifest when exporting with a vulkan renderer
2023-02-05 18:47:38 -08:00
..
export.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
export.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
export_plugin.cpp Improve vulkan capability detection on Android 2023-02-05 18:47:38 -08:00
export_plugin.h [Android export] Added validation of the project name when using $genname in the 'Unique Name' field. 2023-01-20 20:54:56 +03:00
godot_plugin_config.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_plugin_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradle_export_util.cpp Improve vulkan capability detection on Android 2023-02-05 18:47:38 -08:00
gradle_export_util.h Clean up the XR export logic 2023-02-01 14:42:40 -08:00