godot/servers/rendering/renderer_rd/forward_clustered
Clay John 036b7a0985
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
Fix incorrect checking of uniform set to prevent error spam (2)
2021-08-31 11:28:48 -07:00
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render_forward_clustered.cpp Fix incorrect checking of uniform set to prevent error spam (2) 2021-08-19 09:11:01 +03:00
render_forward_clustered.h Use subpasses to do 3D rendering and resolve in mobile renderer 2021-08-06 23:43:26 +10:00
scene_shader_forward_clustered.cpp Add comments at the top of each built-in shader to ease debugging 2021-08-18 03:09:22 +02:00
scene_shader_forward_clustered.h Implement more rendering options as specialization constants 2021-07-19 21:51:29 -03:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00