169 lines
7.7 KiB
XML
169 lines
7.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<resource_file type="PackedScene" subresource_count="5" version="0.99" version_name="Godot Engine v0.99.2864-pre-beta">
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<ext_resource path="res://art/seesaw_top.png" type="Texture"></ext_resource>
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<ext_resource path="res://art/seesaw_base.png" type="Texture"></ext_resource>
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<resource type="ConcavePolygonShape2D" path="local://1">
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<string name="resource/name"> "" </string>
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<resource name="script/script"></resource>
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</resource>
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<resource type="ConvexPolygonShape2D" path="local://2">
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<string name="resource/name"> "" </string>
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<resource name="script/script"></resource>
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</resource>
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<main_resource>
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<string name="resource/name"> "" </string>
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<dictionary name="_bundled">
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<string> "names" </string>
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<string_array len="58">
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<string> "SeeSaw" </string>
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<string> "Node2D" </string>
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<string> "process/process" </string>
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<string> "process/fixed_process" </string>
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<string> "process/input" </string>
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<string> "process/unhandled_input" </string>
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<string> "process/mode" </string>
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<string> "visibility/visible" </string>
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<string> "visibility/toplevel" </string>
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<string> "visibility/opacity" </string>
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<string> "visibility/self_opacity" </string>
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<string> "visibility/on_top" </string>
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<string> "visibility/blend_mode" </string>
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<string> "transform/notify" </string>
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<string> "transform/pos" </string>
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<string> "transform/rot" </string>
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<string> "transform/scale" </string>
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<string> "script/script" </string>
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<string> "__meta__" </string>
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<string> "Sprite" </string>
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<string> "texture" </string>
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<string> "centered" </string>
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<string> "offset" </string>
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<string> "flip_h" </string>
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<string> "flip_v" </string>
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<string> "vframes" </string>
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<string> "hframes" </string>
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<string> "frame" </string>
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<string> "modulate" </string>
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<string> "region" </string>
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<string> "region_rect" </string>
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<string> "StaticBody2D" </string>
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<string> "shape_count" </string>
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<string> "shapes/0/shape" </string>
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<string> "shapes/0/transform" </string>
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<string> "simulate_motion" </string>
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<string> "constant_linear_velocity" </string>
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<string> "constant_angular_velocity" </string>
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<string> "CollisionPolygon2D" </string>
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<string> "build_mode" </string>
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<string> "polygon" </string>
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<string> "RigidBody2D" </string>
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<string> "mode" </string>
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<string> "mass" </string>
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<string> "friction" </string>
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<string> "bounce" </string>
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<string> "custom_integrator" </string>
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<string> "continuous_cd" </string>
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<string> "contacts_reported" </string>
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<string> "contact_monitor" </string>
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<string> "active" </string>
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<string> "can_sleep" </string>
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<string> "velocity/linear" </string>
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<string> "velocity/angular" </string>
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<string> "PinJoint2D" </string>
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<string> "node_a" </string>
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<string> "node_b" </string>
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<string> "bias/bias" </string>
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</string_array>
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<string> "version" </string>
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<int> 1 </int>
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<string> "conn_count" </string>
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<int> 0 </int>
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<string> "node_count" </string>
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<int> 8 </int>
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<string> "variants" </string>
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<bool> False </bool>
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<resource name=""></resource> <dictionary>
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<string> "__editor_plugin_states__" </string>
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<dictionary>
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<string> "2D" </string>
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<dictionary>
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<string> "zoom" </string>
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<real> 1.670183 </real>
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<string> "ofs" </string>
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<vector2> -277.779, -292.484 </vector2>
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</dictionary>
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<string> "3D" </string>
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<dictionary>
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<string> "zfar" </string>
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<real> 500 </real>
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<string> "fov" </string>
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<real> 45 </real>
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<string> "window_mode" </string>
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<int> 0 </int>
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<string> "window_0" </string>
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<dictionary>
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<string> "distance" </string>
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<real> 4 </real>
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<string> "default_light" </string>
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<bool> True </bool>
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<string> "x_rot" </string>
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<real> 0.337 </real>
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<string> "y_rot" </string>
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<real> -0.575 </real>
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<string> "show_grid" </string>
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<bool> True </bool>
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<string> "show_origin" </string>
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<bool> True </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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</dictionary>
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<string> "znear" </string>
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<real> 0.1 </real>
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</dictionary>
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</dictionary>
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<string> "__editor_run_settings__" </string>
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<dictionary>
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<string> "custom_args" </string>
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<string> "-l $scene" </string>
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<string> "run_mode" </string>
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<int> 0 </int>
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</dictionary>
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<string> "__editor_plugin_screen__" </string>
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<string> "2D" </string>
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</dictionary>
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<resource resource_type="Texture" path="res://art/seesaw_base.png"> </resource>
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<int> 1 </int>
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<resource resource_type="ConvexPolygonShape2D" path="local://2"> </resource>
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<vector2> 1, 0.5 </vector2>
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<resource resource_type="Texture" path="res://art/seesaw_top.png"> </resource>
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<vector2_array len="4"> -125.025, -8.98358, 125.162, -8.44321, 99.2248, 7.22723, -99.0874, 7.76759 </vector2_array>
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<vector2> 0, -31.1343 </vector2>
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<node_path> "../RigidBody2D" </node_path>
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<node_path> "../Sprite/StaticBody2D" </node_path>
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</array>
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<string> "nodes" </string>
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<string> "conns" </string>
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<resource name="script/script"></resource>
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</main_resource>
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