godot/doc
PouleyKetchoupp 940f3fde5c Improve RigidDynamicBody force and torque API
Makes the API for forces and impulses more flexible, easier to
understand and harmonized between 2D and 3D.

Rigid bodies now have 3 sets of methods for forces and impulses:
-apply_impulse() for impulses (one-shot and time independent)
-apply_force() for forces (time dependent) applied for the current step
-add_constant_force() for forces that keeps being applied each step

Also updated the documentation to clarify the different methods and
parameters in rigid body nodes, body direct state and physics servers.
2021-12-10 15:55:40 -07:00
..
classes Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
tools Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
translations i18n: Remove deleted translations from PO files 2021-12-10 11:53:24 +01:00
Doxyfile Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Makefile Rename "makerst.py" to "make_rst.py" 2021-10-24 01:58:59 -05:00