godot/tests
Clay John 04ac91f786
Merge pull request #67790 from kdada/fix-flash-window
Make creating window do not flicker when specify custom position
2022-10-28 13:02:58 -07:00
..
core Clean up Basis from Euler code 2022-10-21 17:54:49 -05:00
data File: Re-add support to skip CR (`\r`) in `File::get_as_text` 2022-08-01 00:40:35 +02:00
python_build ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
scene Add Selection and Caret for Next Occurrence of Selection 2022-10-21 08:26:53 +02:00
servers [Text Server] Prevent composite glyphs which incorporate kashida from being used for justification. Update TextServer tests to clean up on fail. 2022-08-05 19:35:38 +03:00
SCsub Remove unused legacy tests 2022-04-07 00:38:44 +02:00
create_test.py Add a Python script to create new test suites more quickly 2022-08-20 14:41:05 +02:00
test_macros.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
test_macros.h Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
test_main.cpp Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
test_main.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_tools.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
test_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_validate_testing.h Variant memory pools 2022-07-04 12:01:46 +01:00