godot/servers
Marcel Admiraal 03cddd36db Remove all elements from monitored_bodies and monitored_areas when processed 2020-12-26 09:24:43 +00:00
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arvr SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
audio Fix application of window in FFT 2020-10-19 16:10:00 +02:00
camera SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
physics Remove all elements from monitored_bodies and monitored_areas when processed 2020-12-26 09:24:43 +00:00
physics_2d Remove all elements from monitored_bodies and monitored_areas when processed 2020-12-26 09:24:43 +00:00
visual Lightness of dynamic objects from Energy Lightmap Capture Data 2020-12-17 22:02:08 +07:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
arvr_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
arvr_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_server.cpp Disallow setting the AudioServer's 'global_rate_scale' to a value equal or inferior to 0 2020-11-11 15:30:56 +01:00
audio_server.h Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
camera_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_2d_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_2d_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_server.cpp Check for motion in cast_motion() before doing Bullet convexSweepTest(). 2020-06-21 16:28:01 +01:00
physics_server.h Remove Generic6DOFJoint precision property 2020-12-15 10:15:42 +00:00
register_server_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_server_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
server_wrap_mt_common.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_server.cpp Remove buffer orphaning options project settings 2020-12-23 15:23:02 +00:00
visual_server.h Add a debanding property to Viewport for GLES3 2020-10-20 19:07:15 +02:00