godot/modules/gdnative/doc_classes/NativeScript.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="NativeScript" inherits="Script" version="3.4">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_class_documentation" qualifiers="const">
<return type="String" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_class_documentation[/code].
</description>
</method>
<method name="get_method_documentation" qualifiers="const">
<return type="String" />
<argument index="0" name="method" type="String" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_method_documentation[/code].
</description>
</method>
<method name="get_property_documentation" qualifiers="const">
<return type="String" />
<argument index="0" name="path" type="String" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_property_documentation[/code].
</description>
</method>
<method name="get_signal_documentation" qualifiers="const">
<return type="String" />
<argument index="0" name="signal_name" type="String" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_signal_documentation[/code].
</description>
</method>
<method name="new" qualifiers="vararg">
<return type="Variant" />
<description>
Constructs a new object of the base type with a script of this type already attached.
[i]Note[/i]: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension.
</description>
</method>
</methods>
<members>
<member name="class_name" type="String" setter="set_class_name" getter="get_class_name" default="&quot;&quot;">
</member>
<member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library">
</member>
<member name="script_class_icon_path" type="String" setter="set_script_class_icon_path" getter="get_script_class_icon_path" default="&quot;&quot;">
</member>
<member name="script_class_name" type="String" setter="set_script_class_name" getter="get_script_class_name" default="&quot;&quot;">
</member>
</members>
<constants>
</constants>
</class>