godot/scene
Rémi Verschelde 0403cb8ad5
Merge pull request #51447 from nekomatata/fix-moving-platform-rotation-3.x
[3.x] Fix applied rotation from moving platforms in move_and_slide
2021-08-09 23:20:35 +02:00
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2d Merge pull request #51447 from nekomatata/fix-moving-platform-rotation-3.x 2021-08-09 23:20:35 +02:00
3d Merge pull request #51447 from nekomatata/fix-moving-platform-rotation-3.x 2021-08-09 23:20:35 +02:00
animation Delete the node in AnimationTreePlayer.remove_node 2021-08-03 00:12:04 +08:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
gui Improve Control's theme item methods documentation 2021-08-06 22:31:58 +03:00
main Name nodes added from drag & drop by `name_casing` 2021-08-03 10:18:04 +02:00
resources VariantParser: Fix uninitialized ResourceParser funcs 2021-08-03 09:33:25 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
register_scene_types.cpp Merge pull request #51040 from nekomatata/layer-grid-32-3.x 2021-08-02 21:14:43 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00