godot/tests/scene
aaronp64 040f241f39 Improve Tree performance
Added TreeItem::last_child to avoid needing to iterate through all children to get to the end.  This mainly helps in cases where one TreeItem has many children (1000s), and new children are added to the end, as each add had to iterate through all previously added children.
2024-07-26 11:32:45 -04:00
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test_animation.h Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
test_arraymesh.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
test_audio_stream_wav.h Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
test_bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_camera_2d.h Add unit tests for Camera2D 2024-02-21 16:55:16 -08:00
test_camera_3d.h Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
test_code_edit.h CodeEdit Fix move lines up/down viewport and selection issues 2024-06-25 15:31:20 -04:00
test_color_picker.h Add unit test: mouse movement after slider release 2023-06-05 13:51:28 +02:00
test_control.h Fix global transform validity for Node2D and Control 2023-08-08 12:22:55 +02:00
test_curve_2d.h [Tests] Expand tests for Curve2D/3D 2024-05-12 18:13:39 +02:00
test_curve_3d.h [Tests] Expand tests for Curve2D/3D 2024-05-12 18:13:39 +02:00
test_curve.h [Fixed] for "off-by-1" bug when sampling "baked" curve data towards the end of the curve. 2023-05-20 11:28:09 +01:00
test_gradient.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_graph_node.h [Tests] Fix various unit tests on minimal builds 2024-07-18 15:17:28 +02:00
test_image_texture_3d.h Add unit test cases for ImageTexture3D 2024-06-12 10:32:09 +02:00
test_image_texture.h Added ImageTexture unit tests 2024-02-19 11:15:04 -06:00
test_instance_placeholder.h [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
test_navigation_agent_2d.h Add initial navigation tests 2023-02-13 21:39:09 +01:00
test_navigation_agent_3d.h Add initial navigation tests 2023-02-13 21:39:09 +01:00
test_navigation_obstacle_2d.h Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00
test_navigation_obstacle_3d.h Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00
test_navigation_region_2d.h Update NavigationRegion test rid function 2024-04-16 11:49:23 +02:00
test_navigation_region_3d.h NavigationRegion test suppress warning 2024-04-24 11:32:45 +02:00
test_node_2d.h Test global transform when adding detached tree 2024-01-18 00:25:55 +01:00
test_node.h [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
test_packed_scene.h Improve PackedScene unit test by covering more methods 2023-08-20 20:56:27 +07:00
test_path_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_follow_2d.h Fix PathFollow tests, Add forward vector test to PathFollow3D 2024-07-20 19:09:42 +02:00
test_path_follow_3d.h Fix PathFollow tests, Add forward vector test to PathFollow3D 2024-07-20 19:09:42 +02:00
test_primitives.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
test_sprite_frames.h Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
test_text_edit.h Fix TextEdit crash with multiple carets disabled 2024-05-02 09:26:08 -04:00
test_theme.h Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
test_timer.h add timer node tests 2024-05-06 09:39:27 +05:30
test_tree.h Improve Tree performance 2024-07-26 11:32:45 -04:00
test_viewport.h Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
test_visual_shader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_window.h Fix ThemeDB initialization in tests 2023-09-04 18:07:16 +02:00