The previous RGBA format included unused RGB data. Using the LA8 format removes the need to store the extra data. The Docs have been updated to reflect the format changes. |
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.. | ||
doc_classes | ||
icons | ||
config.py | ||
noise_texture.cpp | ||
noise_texture.h | ||
open_simplex_noise.cpp | ||
open_simplex_noise.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |