c83718624f
Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
18 lines
1.1 KiB
XML
18 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="QuadMesh" inherits="PlaneMesh" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Class representing a square mesh facing the camera.
|
|
</brief_description>
|
|
<description>
|
|
Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this rotation is more suited for use with billboarded materials. A [QuadMesh] is equivalent to a [PlaneMesh] except its default [member PlaneMesh.orientation] is [constant PlaneMesh.FACE_Z].
|
|
</description>
|
|
<tutorials>
|
|
<link title="GUI in 3D Viewport Demo">https://godotengine.org/asset-library/asset/2807</link>
|
|
<link title="2D in 3D Viewport Demo">https://godotengine.org/asset-library/asset/2803</link>
|
|
</tutorials>
|
|
<members>
|
|
<member name="orientation" type="int" setter="set_orientation" getter="get_orientation" overrides="PlaneMesh" enum="PlaneMesh.Orientation" default="2" />
|
|
<member name="size" type="Vector2" setter="set_size" getter="get_size" overrides="PlaneMesh" default="Vector2(1, 1)" />
|
|
</members>
|
|
</class>
|