godot/editor/import
2021-06-11 18:48:42 +02:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
collada.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
collada.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
editor_import_collada.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
editor_import_collada.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_csv_translation.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
resource_importer_csv_translation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_image.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
resource_importer_image.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_layered_texture.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
resource_importer_layered_texture.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_obj.cpp Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
resource_importer_obj.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_scene.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
resource_importer_scene.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
resource_importer_shader_file.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
resource_importer_shader_file.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
resource_importer_texture_atlas.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture.cpp Replace "Invert" import option with more useful "Normal Map Invert Y" 2021-06-04 18:09:16 +02:00
resource_importer_texture.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
resource_importer_wav.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
resource_importer_wav.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_import_settings.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
scene_import_settings.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
scene_importer_mesh_node_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh_node_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
scene_importer_mesh.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00