godot/scene
Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
-WorldEnvironment cleanup issues fixed (#563)
-Text Editor improvement to shift-mouse selection (#648)
-(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652)
-Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense
-Added add_collision_exception() API in PhysicsBody (more accessible)
-ability to select and copy in the output messages panel
2014-09-22 00:50:48 -03:00
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2d -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 2014-09-22 00:50:48 -03:00
3d -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 2014-09-22 00:50:48 -03:00
animation Small Fixes 2014-09-17 11:53:29 -03:00
audio More Bug Fixes 2014-09-17 20:03:10 -03:00
gui -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 2014-09-22 00:50:48 -03:00
io -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
main Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
resources Fixing Issues... 2014-09-19 18:39:50 -03:00
register_scene_types.cpp Merge pull request #628 from sanikoyes/PR-tween-support 2014-09-17 10:00:24 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
scene_string_names.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub wtf 2014-02-19 18:09:52 -03:00