godot/main/tests/test_gdscript.cpp
George Marques 5d6e853806
New GDScript tokenizer and parser
Sometimes to fix something you have to break it first.

This get GDScript mostly working with the new tokenizer and parser but
a lot of things isn't working yet. It compiles and it's usable, and that
should be enough for now.

Don't worry: other huge commits will come after this.
2020-07-20 11:38:39 -03:00

188 lines
6.2 KiB
C++

/*************************************************************************/
/* test_gdscript.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "test_gdscript.h"
#include "core/os/file_access.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/string_builder.h"
#include "modules/modules_enabled.gen.h"
#ifdef MODULE_GDSCRIPT_ENABLED
#include "modules/gdscript/gdscript_parser.h"
#include "modules/gdscript/gdscript_tokenizer.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
#endif
namespace TestGDScript {
static void test_tokenizer(const String &p_code, const Vector<String> &p_lines) {
GDScriptTokenizer tokenizer;
tokenizer.set_source_code(p_code);
int tab_size = 4;
#ifdef TOOLS_ENABLED
if (EditorSettings::get_singleton()) {
tab_size = EditorSettings::get_singleton()->get_setting("text_editor/indent/size");
}
#endif // TOOLS_ENABLED
String tab = String(" ").repeat(tab_size);
GDScriptTokenizer::Token current = tokenizer.scan();
while (current.type != GDScriptTokenizer::Token::TK_EOF) {
StringBuilder token;
token += " --> "; // Padding for line number.
for (int l = current.start_line; l <= current.end_line; l++) {
print_line(vformat("%04d %s", l, p_lines[l - 1]).replace("\t", tab));
}
{
// Print carets to point at the token.
StringBuilder pointer;
pointer += " "; // Padding for line number.
int rightmost_column = current.rightmost_column;
if (current.end_line > current.start_line) {
rightmost_column--; // Don't point to the newline as a column.
}
for (int col = 1; col < rightmost_column; col++) {
if (col < current.leftmost_column) {
pointer += " ";
} else {
pointer += "^";
}
}
print_line(pointer.as_string());
}
token += current.get_name();
if (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::LITERAL || current.type == GDScriptTokenizer::Token::IDENTIFIER || current.type == GDScriptTokenizer::Token::ANNOTATION) {
token += "(";
token += Variant::get_type_name(current.literal.get_type());
token += ") ";
token += current.literal;
}
print_line(token.as_string());
print_line("-------------------------------------------------------");
current = tokenizer.scan();
}
print_line(current.get_name()); // Should be EOF
}
static void test_parser(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
GDScriptParser parser;
Error err = parser.parse(p_code, p_script_path, false);
if (err != OK) {
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
const GDScriptParser::ParserError &error = E->get();
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
}
GDScriptParser::TreePrinter printer;
printer.print_tree(parser);
}
MainLoop *test(TestType p_type) {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
if (cmdlargs.empty()) {
return nullptr;
}
String test = cmdlargs.back()->get();
if (!test.ends_with(".gd")) {
print_line("This test expects a path to a GDScript file as its last parameter. Got: " + test);
return nullptr;
}
FileAccessRef fa = FileAccess::open(test, FileAccess::READ);
ERR_FAIL_COND_V_MSG(!fa, nullptr, "Could not open file: " + test);
Vector<uint8_t> buf;
int flen = fa->get_len();
buf.resize(fa->get_len() + 1);
fa->get_buffer(buf.ptrw(), flen);
buf.write[flen] = 0;
String code;
code.parse_utf8((const char *)&buf[0]);
Vector<String> lines;
int last = 0;
for (int i = 0; i <= code.length(); i++) {
if (code[i] == '\n' || code[i] == 0) {
lines.push_back(code.substr(last, i - last));
last = i + 1;
}
}
switch (p_type) {
case TEST_TOKENIZER:
test_tokenizer(code, lines);
break;
case TEST_PARSER:
test_parser(code, test, lines);
break;
case TEST_COMPILER:
case TEST_BYTECODE:
print_line("Not implemented.");
}
return nullptr;
}
} // namespace TestGDScript
#else
namespace TestGDScript {
MainLoop *test(TestType p_type) {
ERR_PRINT("The GDScript module is disabled, therefore GDScript tests cannot be used.");
return nullptr;
}
} // namespace TestGDScript
#endif