godot/modules/theora
reduz 5ad4f26659 Implement the ability to disable classes
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
  `scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
2021-07-13 09:25:14 -03:00
..
doc_classes Improve documentation about VideoPlayer video formats 2020-09-23 14:28:16 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
config.py SCons: Validate dependencies for linked multimedia modules 2020-06-03 11:00:10 +02:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
video_stream_theora.cpp Clean up RenderingServer and its bindings 2021-07-01 09:07:36 -03:00
video_stream_theora.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00