godot/.github
Hugo Locurcio 063637ec77
Rename `float=64` SCons option to `precision=double`
This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
2022-12-10 16:43:45 +01:00
..
ISSUE_TEMPLATE Emphasize the importance of uploading a minimal reproduction project 2022-11-17 21:46:41 +01:00
actions SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
workflows Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
CODEOWNERS Add rendering team as GLES3 CODEOWNER 2022-11-02 10:42:57 -07:00
PULL_REQUEST_TEMPLATE.md Rewrite PR template to make it slightly less verbose 2022-06-28 16:11:54 +02:00