godot/main/tests
Juan Linietsky 0e1c66d9fc Implement global and per instance shader uniforms.
Adds two keywords to shader language for uniforms:
-'global'
-'instance'

This allows them to reference values outside the material.
2020-04-17 12:35:41 -03:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
test_astar.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
test_astar.h
test_gdscript.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
test_gdscript.h
test_gui.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
test_gui.h
test_main.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
test_main.h Remove unused classes and stray headers 2020-03-24 09:50:51 +01:00
test_math.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
test_math.h
test_oa_hash_map.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
test_oa_hash_map.h Remove unused classes and stray headers 2020-03-24 09:50:51 +01:00
test_ordered_hash_map.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
test_ordered_hash_map.h Remove unused classes and stray headers 2020-03-24 09:50:51 +01:00
test_physics_2d.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
test_physics_2d.h
test_physics_3d.cpp More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
test_physics_3d.h More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
test_render.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
test_render.h
test_shader_lang.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
test_shader_lang.h
test_string.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
test_string.h