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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
canvas_item.cpp
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Rename InputFilter back to Input
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2020-04-28 15:19:49 +02:00 |
canvas_item.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
canvas_layer.cpp
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Remove Node.get_position_in_parent()
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2020-04-06 01:19:20 +02:00 |
canvas_layer.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
http_request.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
http_request.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
instance_placeholder.cpp
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Remove Node.get_position_in_parent()
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2020-04-06 01:19:20 +02:00 |
instance_placeholder.h
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
node.cpp
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Add ability to bind typed arrays to script API
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2020-04-21 10:15:40 +02:00 |
node.h
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Add ability to bind typed arrays to script API
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2020-04-21 10:15:40 +02:00 |
resource_preloader.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
resource_preloader.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
scene_tree.cpp
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Merge pull request #37717 from qarmin/world_fix
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2020-05-04 16:37:40 +02:00 |
scene_tree.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
shader_globals_override.cpp
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 -03:00 |
shader_globals_override.h
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 -03:00 |
timer.cpp
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
timer.h
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Rename more 2D and 3D nodes to follow convention
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2020-03-27 16:26:34 +01:00 |
viewport.cpp
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doc: Sync classref with current source
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2020-05-04 16:55:01 +02:00 |
viewport.h
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Merge pull request #37717 from qarmin/world_fix
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2020-05-04 16:37:40 +02:00 |
window.cpp
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Add the missing argument in files_dropped signal
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2020-04-03 17:33:53 +02:00 |
window.h
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doc: Sync classref with DisplayServer/Window changes
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2020-03-31 11:56:58 +02:00 |