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056a927f62
godot
/
platform
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Selgesel
c3541628c1
[3.x] Release pressed events when the window is blurred on HTML5 platform
...
(cherry picked from commit
c918b4d246
)
2021-10-01 07:56:08 +02:00
..
android
Check if vibration duration is > 0 on Android
2021-09-29 08:57:24 +02:00
iphone
fix(ios): Clipboard get/set missing implement
2021-09-29 08:57:27 +02:00
javascript
[3.x] Release pressed events when the window is blurred on HTML5 platform
2021-10-01 07:56:08 +02:00
osx
[macOS, Mono] Automatically enable JIT entitlements for the Mono exports.
2021-09-16 13:29:53 +02:00
server
Add partial support for Android scoped storage.
2021-08-16 09:56:32 +02:00
uwp
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-13 10:36:57 +02:00
windows
Add partial support for Android scoped storage.
2021-08-16 09:56:32 +02:00
x11
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-21 14:56:03 +02:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00