godot/platform
Relintai 0587df4aa5 Fixed running the export templates with newer emscripten versions.
(cherry picked from commit 6f1d6cfc78)
2019-12-03 15:02:03 +01:00
..
android Android: Bump gradle version to 5.1.1 2019-11-12 13:09:36 +01:00
haiku Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
iphone iOS>=11 platform - when handling gestures on screen edges, godot apps should have priority over OS 2019-11-12 13:09:36 +01:00
javascript Fixed running the export templates with newer emscripten versions. 2019-12-03 15:02:03 +01:00
osx [macOS] Fix locale detection. 2019-11-29 16:05:07 +01:00
server Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
uwp Fix memory leak after closing files 2019-11-12 13:09:35 +01:00
windows Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
x11 [X11] Add window borderless state detection, fix borderless state restoration after exiting fullscreen. 2019-11-12 13:09:35 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-11-12 13:09:36 +01:00
register_platform_apis.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00