godot/thirdparty/msdfgen/core
bruvzg 4c3f7d1290 Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00
..
Bitmap.h
Bitmap.hpp
BitmapRef.hpp
Contour.cpp
Contour.h
EdgeColor.h
EdgeHolder.cpp
EdgeHolder.h
MSDFErrorCorrection.cpp
MSDFErrorCorrection.h
Projection.cpp
Projection.h
Scanline.cpp
Scanline.h
Shape.cpp
Shape.h
ShapeDistanceFinder.h
ShapeDistanceFinder.hpp
SignedDistance.cpp
SignedDistance.h
Vector2.cpp
Vector2.h
arithmetics.hpp
bitmap-interpolation.hpp
contour-combiners.cpp
contour-combiners.h
edge-coloring.cpp
edge-coloring.h
edge-segments.cpp
edge-segments.h
edge-selectors.cpp
edge-selectors.h
equation-solver.cpp
equation-solver.h
generator-config.h
msdf-error-correction.cpp
msdf-error-correction.h
msdfgen.cpp
pixel-conversion.hpp
rasterization.cpp
rasterization.h
render-sdf.cpp
render-sdf.h
save-bmp.cpp
save-bmp.h
save-tiff.cpp
save-tiff.h
sdf-error-estimation.cpp
sdf-error-estimation.h
shape-description.cpp
shape-description.h