godot/tests
Rémi Verschelde fde8838316 Merge pull request #67463 from aaronfranke/num-real-negative
Fix big negative numbers printing incorrect decimals in `num_real`
2022-10-17 17:31:47 +02:00
..
core Fix big negative numbers printing incorrect decimals in num_real 2022-10-15 17:57:54 -05:00
data File: Re-add support to skip CR (`\r`) in `File::get_as_text` 2022-08-01 00:40:35 +02:00
python_build ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
scene Fix undo redo not adjusting TextEdit viewport to caret 2022-10-16 19:30:03 +01:00
servers [Text Server] Prevent composite glyphs which incorporate kashida from being used for justification. Update TextServer tests to clean up on fail. 2022-08-05 19:35:38 +03:00
SCsub Remove unused legacy tests 2022-04-07 00:38:44 +02:00
create_test.py Add a Python script to create new test suites more quickly 2022-08-20 14:41:05 +02:00
test_macros.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
test_macros.h Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
test_main.cpp Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
test_main.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_tools.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
test_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_validate_testing.h Variant memory pools 2022-07-04 12:01:46 +01:00