godot/platform/android/java
Fredia Huya-Kouadio 05fc140ee6 Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode

(cherry picked from commit 6f7ec7f723)
2022-06-08 10:11:28 +02:00
..
app Misc editor tweaks and polishes: 2022-06-08 10:11:28 +02:00
editor Misc editor tweaks and polishes: 2022-06-08 10:11:28 +02:00
gradle/wrapper Upgrade Android Gradle to version 7.2 2021-10-15 12:51:43 +02:00
lib Misc editor tweaks and polishes: 2022-06-08 10:11:28 +02:00
nativeSrcsConfigs Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00
scripts Cleanup the gradle build configuration 2022-03-28 08:12:55 -07:00
build.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-15 12:51:43 +02:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-15 12:51:43 +02:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00