godot/doc
clayjohn 062fb8b0dc Ignore depth draw optimization when using depth draw alpha prepass
This is necessary as the scene shader still uses alpha in this case so we can't discard fragments that weren't written to the depth buffer
2023-01-03 12:33:07 -08:00
..
classes Ignore depth draw optimization when using depth draw alpha prepass 2023-01-03 12:33:07 -08:00
tools fix conversion of csharp attributes in code blocks 2022-12-05 22:58:47 +01:00
translations i18n: Sync classref translations with Weblate (3.5 branch) 2022-12-13 14:38:58 +01:00
class.xsd 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
Doxyfile
Makefile Fixes doc/Makefile fails if path contains spaces 2022-09-11 20:03:53 +09:00