062fb8b0dc
This is necessary as the scene shader still uses alpha in this case so we can't discard fragments that weren't written to the depth buffer |
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.. | ||
classes | ||
tools | ||
translations | ||
class.xsd | ||
Doxyfile | ||
Makefile |
062fb8b0dc
This is necessary as the scene shader still uses alpha in this case so we can't discard fragments that weren't written to the depth buffer |
||
---|---|---|
.. | ||
classes | ||
tools | ||
translations | ||
class.xsd | ||
Doxyfile | ||
Makefile |