godot/modules/navigation
Lightning_A c63b18507d Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
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config.py
godot_navigation_server.cpp Rename RID's `getornull()` to `get_or_null()` 2021-09-29 23:58:02 +02:00
godot_navigation_server.h
nav_map.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
nav_map.h
nav_region.cpp
nav_region.h
nav_rid.h
nav_utils.h
navigation_mesh_editor_plugin.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
navigation_mesh_editor_plugin.h
navigation_mesh_generator.cpp Rename WorldMarginShape to WorldBoundaryShape 2021-09-14 11:16:31 -07:00
navigation_mesh_generator.h Improve NavigationMesh typing, parameter validation and documentation 2021-08-11 18:18:10 +08:00
register_types.cpp
register_types.h
rvo_agent.cpp
rvo_agent.h